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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Quake II under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/09/07/462329.aspx</link><description>Quake II ( http://www.idsoftware.com/games/quake/quake2/ ) was one of the first games to truly take advantage of hardware support for 3D acceleration - in fact I purchased my first 3D video card because of Quake II (it was an 8mb Creative Voodoo II card</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: Quake II under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/09/07/462329.aspx#463788</link><pubDate>Mon, 12 Sep 2005 04:59:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:463788</guid><dc:creator>SJ</dc:creator><description>Mike,&lt;br&gt;&lt;br&gt;VPC currently does emulate a video card.  Virtualizing the video card would use the host's video card.&lt;br&gt;&lt;br&gt;VPC for Windows virtualizes the CPU, so a VM always has the same CPU as the physical machine.&lt;br&gt;&lt;br&gt;VPC for Mac emulates a Pentium 2 CPU, since there is no x86 CPU to virtualize.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=463788" width="1" height="1"&gt;</description></item><item><title>re: Quake II under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/09/07/462329.aspx#463305</link><pubDate>Sat, 10 Sep 2005 07:04:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:463305</guid><dc:creator>mike</dc:creator><description>That's a good point. I wonder who would provide the video BIOS though. I also wonder the possible hardware requirements on the host computer. [For emulation of a particular video chip itself.] [Unless you could somehow use the physcial card in the machine, much like the CPU itself.]&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=463305" width="1" height="1"&gt;</description></item><item><title>re: Quake II under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/09/07/462329.aspx#462844</link><pubDate>Fri, 09 Sep 2005 12:45:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:462844</guid><dc:creator>Richard</dc:creator><description>You know what would be really cool: virtualising the GPU as well as the CPU.&lt;br&gt;&lt;br&gt;Apart from making it possible to play 3D-accelerated games on Virtual PC - a worthwhile goal in itself - it's also going to be pretty close to essential if Windows Vista is going to run inside a virtual machine at a decent speed.  Aero Glass pretty much requires 3D acceleration, doesn't it?&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=462844" width="1" height="1"&gt;</description></item></channel></rss>