<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>AfterBurner under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/11/23/494965.aspx</link><description>While looking around recently I dredged up this old classic. This is the 1989 PC port of the arcade classic 'AfterBurner' by SEGA. Spending time playing these truly retro games is always a risky proposition. Sometimes you find that time has not faired</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: AfterBurner under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/11/23/494965.aspx#497497</link><pubDate>Mon, 28 Nov 2005 20:17:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:497497</guid><dc:creator>Mike</dc:creator><description>If you want some old games that still can make hours seem like minutes, at least to me:&lt;br&gt;&lt;br&gt;Ultima Underworld (both 1 and 2)&lt;br&gt;X-COM (again both 1 and 2)&lt;br&gt;&lt;br&gt;Don't blame me if you miss some deadlines. :-)&lt;br&gt;&lt;br&gt;Btw, have you tested some other fast-paced stuff like e.g. The Need For Speed (the original)? That could be a cool test, to see how well (or not) emulation keeps up, as it requires some pretty non-lagging interactivity.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=497497" width="1" height="1"&gt;</description></item></channel></rss>