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  • Blog Post: X File bulk display

    I was asked the other day about how to load multiple x file -based models into VE3D without having to place each one manually. I've written up a sample here . The idea is more or less a fusion of the existing ActorDataSource and XFile samples, using the actor from the XFile sample rather than the bunnies...
  • Blog Post: Loading a model into VE3D

    Note: this entry references code for an older version of VE3D. The newest code samples are here . Commonly the models seen in any 3D product are created using specialized software packages, exported to a file, and then loaded into the end product. Unfortunately this version of Virtual Earth 3D does...
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