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Visual Studio Architecture, Visualization, Modeling, and UML Tools
Building tools in Visual Studio to help you understand and design software.
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August 2010
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code dependencies
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July 2010
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Blog Post:
Developing Windows Phone 7 apps with the help of dependency graphs in Visual Studio 2010 Ultimate
Esther Fan
Chris Lovett, an architect on the Visual Studio Ultimate team, wrote an interesting article about developing his first Windows Phone 7 app. He shows how he used dependency graphs in Visual Studio 2010 Ultimate to help him visualize and understand the organization of his code during the development process...
on
24 Mar 2011
Blog Post:
How to visualize your code or system with Visual Studio 2010 Ultimate
Esther Fan
Each of these videos are less than 2 minutes long and provide very quick overviews of how you can use Visual Studio 2010 Ultimate to perform the following tasks: Explore large codebases in Architecture Explorer Visualize code relationships on dependency diagrams Build static and dynamic views...
on
25 Feb 2011
Blog Post:
Visual Studio 2010 Feature Pack 2 expands test capabilities and includes code visualization + modeling tools from previous feature pack
Esther Fan
This feature pack has just been released and includes the following capabilities: Testing features: Use Microsoft Test Manager to capture and playback action recordings for Silverlight 4 applications. Create coded UI tests for Silverlight 4 applications with Visual Studio 2010 Premium or...
on
16 Nov 2010
Blog Post:
MSDN Video Series: How to explore unfamiliar code in Visual Studio 2010 Ultimate
Esther Fan
These videos show how you can use code visualization tools, such as dependency graphs, DGML, and Architecture Explorer, to help you understand what's going on in unfamiliar code: What are dependency (DGML) graphs? How can I use dependency graphs to visualize code? How do I manage large dependency...
on
27 Oct 2010
Blog Post:
Visual Studio 2010 Ultimate helps you gain better control over code dependencies
Esther Fan
There's two ways that you can approach this in Visual Studio 2010 Ultimate : - At the physical level You can visualize your code from the top-down by generating dependency graphs at the overall assembly, namespace, or class level, and then drill down to more granular levels. If you have a very...
on
11 Oct 2010
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