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Small Basic: Dynamic Graphics

By litdev
January 20, 2014

This article is an introduction to graphical game programming using Small Basic. It includes the basics of program design, movement, user interaction with keys and mouse, collision detection and introduces some more advanced ideas at the end. Along the way we create a very simple game with the main features required for more complex game design…

 

 

LitDev's article won the Small Basic Guru gold medal for November!

   - Ninja Ed