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Windows 8 app developer blog

Insights on building Windows Store apps by the Windows 8 engineering team
  • Blog Post: Liven up your app with location and sensors

    If you’re developing an app for Windows 8 tablets or convertibles, you have access to cutting edge hardware and software services for sensors and location. By tapping into these hardware capabilities, you can add value to your apps and also make them exciting and useful. Imagine an app that automatically...
  • Blog Post: What’s changed for app developers since the Consumer Preview

    It’s that time again: With the new Release Preview and the new developer tools , Windows 8 is one step closer to final release. And just like in the Consumer Preview, our engineering team has been hard at work polishing the development platform to provide you with the best possible development experience...
  • Blog Post: Getting the most out of your pixels - adapting to view state changes

    In Windows 8, your apps run on a variety of screen sizes and under various view states. A user might have your app snapped to the side of a 25-inch desktop monitor, or fill the whole screen of a 10-inch widescreen tablet. In each case, you want your app to take full advantage of the available space....
  • Blog Post: Creating a great tile experience (part 2)

    In part 1 of this post , we learned how to design tile updates and choose the templates to match the content you want to show on your live tile. We got the app set up with a wide default tile and now we’re ready to start updating our tiles. Now, we dive straight into the code. First, we’ll see how to...
  • Blog Post: Creating a great tile experience (part 1)

    A live tile is one of the best ways to entice users back to your app. This post shows you how to update your app’s live tile using polling and local APIs so that you can show off what is great about your app directly on the Windows 8 Start screen. Your tile can put front and center the best of what’s...
  • Blog Post: Managing app lifecycle so your apps feel "always alive"

    The app lifecycle model in Windows 8 means that users no longer need to manage which apps are running. It also makes it easy for developers to craft a great user experience that doesn’t affect the device’s battery or performance when the app is in the background. Using the new lifecycle events, your...
  • Blog Post: Tackling performance killers: Common performance problems with Metro style apps

    Now that you had time to read my previous post, How to improve performance in your Metro style app , on the methodology and tools available to help you create fast and fluid apps, I want to dig into the common performance killers I have seen in apps. In this post, I go over the top guidance points which...
  • Blog Post: How to improve performance in your Metro style app

    Nobody likes slow or unresponsive apps. Users expect that apps respond immediately to touch, taps, clicks, gestures and key-presses. Users expect that animations are smooth, that they can play, pause and restart their music and videos quickly, and that they never have to wait for the app to catch up...
  • Blog Post: Build apps with the experts at Windows 8 Dev Camps

    We’ve been reading your comments and questions here on the blog and in the forums, and we know a lot of you are interested in building new Metro style apps, but you also have a lot of questions. One great place that you can go to get answers is a Windows 8 Dev Camp . Dev Camps complement the Dev Center...
  • Blog Post: Keeping apps fast and fluid with asynchrony in the Windows Runtime

    Human beings are asynchronous by nature, which directly affects how we expect apps to respond to us. The Windows Runtime (WinRT) has embraced this asynchrony as a first-class citizen in the building of fast and fluid Metro style apps. If you are building a Metro style app, you will need to write some...
  • Blog Post: Migrating your apps from Developer Preview to Consumer Preview

    Hi, I’m John Sheehan, Partner Architect on the Windows Development team. We really appreciate you building apps for the preview releases. Your feedback helps us make Windows 8 great. Of course, building on a preview means that you need to make updates to your apps for each preview release – that’s what...
  • Blog Post: What’s changed for app developers since //build/ (part 2)

    As promised, I’m back to tell you about more of the important work that we’ve done since //build/. In part 1 of this post, I covered DirectX and XAML integration, improvements to the Blend designers, CSS independent animations, and more. But I’m sure you’re eager to dig into more of what’s new, so let...
  • Blog Post: Welcome to the Windows 8 app developer blog

    Hello, and welcome to the Windows 8 app developer blog! I’m Aleš Holeček, Distinguished Engineer on the Windows Development team. With the release today of the Windows 8 Consumer Preview , we are launching this blog dedicated to those of you who are designing and developing great apps for Windows 8....
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