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Windows 8 app developer blog

Insights on building Windows Store apps by the Windows 8 engineering team
  • Blog Post: Testing Windows 8 apps using Visual Studio 2012

    As we continue to innovate on the operating system platform with Windows 8, we also enhanced the toolset available in Visual Studio to increase your productivity in testing your Windows 8 apps. Ensuring a top notch quality of your app in this new modern OS environment through thoughtful design and testing...
  • Blog Post: Diving deep with WinRT and await

    The recent blog post Keeping apps fast and fluid with asynchrony in the Windows Runtime includes examples of how the await keyword in C# and Visual Basic enables developers to use WinRT asynchronous operations while still maintaining and reasoning about good control flow. In this follow-on post, I dive...
  • Blog Post: Bring single sign-on and SkyDrive to your Windows 8 apps with the Live SDK

    Thanks to the cloud, Windows 8 customers can work and play seamlessly across devices. By signing in to your PC or device with a Microsoft account and taking advantage of free personal storage in SkyDrive (see Connecting your apps, files, PCs and devices to the cloud with SkyDrive and Windows 8 for more...
  • Blog Post: What’s changed for app developers since //build/ (part 2)

    As promised, I’m back to tell you about more of the important work that we’ve done since //build/. In part 1 of this post, I covered DirectX and XAML integration, improvements to the Blend designers, CSS independent animations, and more. But I’m sure you’re eager to dig into more of what’s new, so let...
  • Blog Post: What’s changed for app developers since //build/ (part 1)

    The Consumer Preview is now available and hopefully, you’ve had a chance to see what we’ve been up to. Our engineering team has been working hard since //build/. We’ve been listening to your feedback and using it to improve our development platform. At the same time, we’ve been putting the finishing...
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