• Windows Mobile Team Blog

    Determining Font Size in Second Edition

    • 1 Comments
    Windows Mobile 2003 Second Edition adds a “Text Size” tab to the Screen control panel which lets you choose how large or small text should be on high-resolution screens. The setting you select here does not directly effect all text shown on...
  • Windows Mobile Team Blog

    Windows CE Utilities for Visual Studio .NET 2003 Add-on Pack 1.1

    • 6 Comments
    IF you do mobile development, and you use Visual Studio .NET 2003, THEN I highly recommend that you install the Windows CE Utilities for Visual Studio .NET 2003 Add-on Pack 1.1. This package provides you with several invaluable utilities, not available...
  • Windows Mobile Team Blog

    Shout out to our new MVPs!

    Manop Agrasut Rob Borek Robert Boyd Rey Flores Mauricio Freitas Bob Katayama Pat Logsdon Welcome and congrats! [Author: Diane Curtis]
  • Windows Mobile Team Blog

    So much for that NDA...

    • 3 Comments
    Ed Hansberry decided to spill the beans on all things we were able to talk to the MVPs about regarding the next version of Windows Mobile. [Author: Robert Levy]
  • Windows Mobile Team Blog

    MDC Wrap Up

    • 1 Comments
    Peter Foot was at MDC on behalf of Pocket PC / Smartphone Thoughts and posted his coverage of the conference a few days ago and summarizes many of the interesting things discussed at the event. So if you missed the event or have a bad memory like me,...
  • Windows Mobile Team Blog

    Getting status information when establishing an async connection

    • 6 Comments
    There was an interesting post over in the microsoft.public.smartphone.developer newsgroup today that seemed worth blogging the answer to. The question was: “[...] can my application receive messages or have a callback called when the status of...
  • Windows Mobile Team Blog

    The MVPs came and I survived!

    • 7 Comments
    Yesterday evening marked the end of the MVP Global Summit, and I'm pleased to say I survived relatively unscathed Wednesday morning my teams spent an hour showing off the latest work we're doing on Contacts and Messaging. Sadly the hour we had was...
  • Windows Mobile Team Blog

    My Windows Mobile

    Have a new Smartphone of Pocket PC Phone Edition? Want to quickly set it up from a website instead of tapping in server names, passwords, and URLs on your device? Check out the My Windows Mobile site for a simple wizard that will walk you through the...
  • Windows Mobile Team Blog

    Debugging Resolution Aware .NET CF Pocket PC Apps

    • 9 Comments
    To mark a Pocket PC app as being resolution aware, you have to compile a native resource file into it. VS.NET doesn't have a way of doing this so we published a tool called RES2EXE which allows you to push a res file into a compiled .NET CF exe file....
  • Windows Mobile Team Blog

    Application Verifier for CE based devices!

    • 4 Comments
    I spoke a bit at MDC about using Application Verifier to test Windows Mobile applications. In the future we will be decoupling this tool from Platform Builder so all developers can have equal access to this valuable resource. However, several developers...
  • Windows Mobile Team Blog

    Removing emulator skins

    • 4 Comments
    eVC 4.0 Removing skins from the eVC emulators requires editing the registry. As with any registry editing, you'll want to save a copy of the hive before you get started. The sections of the registry we're intestested are listed below per platform....
  • Windows Mobile Team Blog

    Hard Reset from .NET CF

    • 31 Comments
    Have you ever needed to write .NET CF code that forces a device to hard-reset? Here's my solution: [DllImport("Coredll.dll")] extern static int KernelIoControl( int dwIoControlCode, IntPtr lpInBuf, int nInBufSize, IntPtr lpOutBuf, int nOutBufSize...
  • Windows Mobile Team Blog

    Documented Registry Keys

    • 11 Comments
    Believe it or not, our SDK contains quite a bit of information about what Windows Mobile uses certain registry keys for. To see this list, install the Pocket PC 2003 SDK and look up “Registry Default Metabase Settings” in the index. There...
  • Windows Mobile Team Blog

    I'm on my way to Santa Barbara

    • 7 Comments
    Tomorrow at the lovely hour of 7:25am I get on an airplane and head down to Santa Barbara for a Tech Talk at the University of California - Santa Barbara . I was at UCSD last month, so with this trip I'll have knocked out two letters of the alphabet from...
  • Windows Mobile Team Blog

    Decorating for the MVP Summit

    • 4 Comments
    Our MVP s show up on campus next week for the annual MVP Summit where we will talk about the future, get their feedback, and show appreciation for their leadership in the community. As a special treat for the Windows Mobile MVPs, they've even done some...
  • Windows Mobile Team Blog

    MDC Highlights

    Kris Kumar has posted his summary of MDC (including concept images of some new form factors that are enabled by Windows Mobile 2003 Second Edition). It's great to read stuff like this and see that people are as excited as we are about this new release...
  • Windows Mobile Team Blog

    Screen Sizes and Emulator Skins

    • 2 Comments
    Scott is doing a quick poll on what screen resolutions people use for development. It's an interesting question that our team has been talking about as well. As you may have noticed, our new emulators for VGA Pocket PC and QVGA Smartphone devices take...
  • Windows Mobile Team Blog

    Warning Message in Windows Mobile Second Edition Emulator

    • 5 Comments
    If you've used the new Windows Mobile 2003 Second Edition emulators with the .NET Compact Framework then you have no doubt seen this lovely message box: This is the message that appears whenever a CAB file is installed on the device which is not...
  • Windows Mobile Team Blog

    Introducing the Windows Mobile Team Blog

    • 6 Comments
    Last week's Mobile DevCon was an amazing experience for all who attended. For me, it was a thrill to finally talk about what we've been up to and where we are going. Most importantly, it was a great opportunity receive and respond to feedback from customers...
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