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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Updated Windows SDK Visual C++ Cross Compilers</title><link>http://blogs.msdn.com/b/windowssdk/archive/2007/09/08/updated-windows-sdk-visual-c-cross-compilers.aspx</link><description>During Windows SDK setup you are given the option to select VC++ compilers for every platform you wish to develop for. The Windows SDK for Server 2008 and .NET Framework 3.5 (available as a beta now) ships 5 new VC++ version 9 (Visual Studio 2008) compilers</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>SDK Workaround: Visual C++ cross-compilers fail on 64-bit platforms </title><link>http://blogs.msdn.com/b/windowssdk/archive/2007/09/08/updated-windows-sdk-visual-c-cross-compilers.aspx#4846129</link><pubDate>Sun, 09 Sep 2007 21:09:18 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4846129</guid><dc:creator>Microsoft Windows SDK Blog</dc:creator><description>&lt;p&gt;This workaround applies to: &amp;#183; The prerelease Windows SDK for Windows Server 2008 and .Net Framework 3.5&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=4846129" width="1" height="1"&gt;</description></item><item><title>re: Updated Windows SDK Visual C++ Cross Compilers</title><link>http://blogs.msdn.com/b/windowssdk/archive/2007/09/08/updated-windows-sdk-visual-c-cross-compilers.aspx#4835018</link><pubDate>Sun, 09 Sep 2007 01:06:57 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4835018</guid><dc:creator>MSDNArchive</dc:creator><description>&lt;p&gt;The compilers in the new Windows Server 2008 and .NET Framework 3.5 SDK match (are exactly the same as) the compilers shipped with Visual Studio 2008. &amp;nbsp;In the Windows Vista RTM SDK or the Windows Vista Update SDK, the compilers matched the Visual Studio 2005 compilers. &amp;nbsp;You can use the compilers to develop apps using the command line build environment included with the SDK. &amp;nbsp;You can still use the compilers in Visual Studio 2008 in the VS IDE or in the Visual Studio command line build environment – they have not been removed. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;The code samples that ship in the new SDK will work with Visual Studio 2005 OR with Visual Studio 2008. &amp;nbsp;Or, you can use the SDK command line build environment to build the samples. &amp;nbsp;Shipping compilers in the SDK gives developers more flexibility.&lt;/p&gt;
&lt;p&gt;You don’t need to know which compiler to choose. &amp;nbsp;The SDK setup will install the correct compiler (and headers and libraries) based on your platform (X86, X64 or IA64). &amp;nbsp;During setup, you’ll automatically get the right compiler by default to develop on your machine:&lt;/p&gt;
&lt;p&gt;•	If you install the SDK on an X86 machine, the X86 compilers will install by default to allow you to develop 32-bit applications. &amp;nbsp;If you want to develop 64-bit apps, you should ALSO select the X64 the box for (or IA64) compiler during setup and the appropriate compilers will be installed for you.&lt;/p&gt;
&lt;p&gt;•	If you install the SDK on an X64 machine, you will get the X64 native compiler and the X86 compiler by default and you will be able to develop either 32 or 64 bit applications. &amp;nbsp;If you want to develop IA64 applications, you should click the box for the IA64 compiler during setup and the appropriate compiler will be installed for you.&lt;/p&gt;
&lt;p&gt;The way compilers are installed is not a change from either past Windows SDKs or from what Visual Studio has shipped in the past. &amp;nbsp;The only difference is that the compilers have been upgraded from v8.0 to v9.0.&lt;/p&gt;
&lt;p&gt;Karin Meier&lt;/p&gt;
&lt;p&gt;Windows SDK Program Manager&lt;/p&gt;
&lt;p&gt;This posting is provided “AS IS” with no warranties, and confers no rights.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=4835018" width="1" height="1"&gt;</description></item><item><title>re: Updated Windows SDK Visual C++ Cross Compilers</title><link>http://blogs.msdn.com/b/windowssdk/archive/2007/09/08/updated-windows-sdk-visual-c-cross-compilers.aspx#4829116</link><pubDate>Sat, 08 Sep 2007 16:07:24 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4829116</guid><dc:creator>Jalf1</dc:creator><description>&lt;p&gt;Is it just me who has a hard time figuring out how this ties in with Visual Studio? I mean, are these new compilers only for use with VS2k8? Or 2k5 as well? What information is available on how to choose which one to use? Where can I see what's actually changed?&lt;/p&gt;
&lt;p&gt;And of course, *why* are compilers suddenly being shipped separately of Visual Studio?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=4829116" width="1" height="1"&gt;</description></item><item><title>MSDN Blog Postings  &amp;raquo; Updated Windows SDK Visual C++ Cross Compilers</title><link>http://blogs.msdn.com/b/windowssdk/archive/2007/09/08/updated-windows-sdk-visual-c-cross-compilers.aspx#4821450</link><pubDate>Sat, 08 Sep 2007 06:40:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4821450</guid><dc:creator>MSDN Blog Postings  » Updated Windows SDK Visual C++ Cross Compilers</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://msdnrss.thecoderblogs.com/2007/09/07/updated-windows-sdk-visual-c-cross-compilers-2/"&gt;http://msdnrss.thecoderblogs.com/2007/09/07/updated-windows-sdk-visual-c-cross-compilers-2/&lt;/a&gt;&lt;/p&gt;
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