• Blog Post: Join the Game On Virtual Event

    Learn how to build a Windows 8 game in record time at this free virtual event! Using GameMaker: Studio from YoYo Games, both novices and professional developers can create and publish high-quality games faster than ever before. Thanks to built-in design options and drag-and-drop tools, you don’t need...
  • Blog Post: Cooking up a great Windows Store app

    It’s exciting to see so many developers embracing the innovations of Windows 8 to create great apps that provide exceptional experiences. We had a chance to talk to the creators of the Allrecipes and Allrecipes Video Cookbook apps about their experience developing for Windows 8: Let’s take a closer look...
  • Blog Post: The Windows Store is open

    Throughout the Windows 8 preview timeframe, we’ve been humbled by interest in the Windows Store and amazed at the level of creativity you’ve poured into app development on the new platform. With today’s launch of Windows 8, we’re excited to open the Windows Store to the world, providing new opportunities...
  • Blog Post: RTM Windows Store is now open for paid apps, company accounts

    Today marks an important milestone for the Windows Store as we move from preview toward the general availability of Windows 8. We’re again expanding our market coverage, committed as ever to creating a developer opportunity of unprecedented scale. We’re opening the Store up for company registrations...
  • Blog Post: Listing your desktop app in the Store

    Last week we announced that we’ve begun accepting desktop apps for listing in the Store, and you'll see these apps in the Store very soon. Currently, we've limited who can submit desktop apps to a small number of partners. As we approach the final version of Windows 8, we'll increase developer...
  • Blog Post: Windows Store for Release Preview

    Welcome to the Release Preview Windows Store. In this post, we’ll describe a few of the improvements we’ve made to the user experience. We’ll also touch on a few updates that we've made to our app certification policy, in an effort to ensure guidelines and expectations remain clear. And, of course, we...
  • Blog Post: Deploying Metro style apps to businesses

    In previous posts, we’ve walked through making your apps available directly to customers using the Windows Store. In this post, Arik Cohen, Lead Program Manager for our Commerce and Licensing team, describes how to build, deploy and manage Metro style apps for business customers. --Antoine As customers...
  • Blog Post: Licensing apps

    In this post, we describe the principles and design of the Windows Store app licensing model. We approached app licensing with the goals of providing flexibility and simplicity in how customers access their apps, while also protecting the developer’s investment in building those apps. Alwin Vyhmeister...
  • Blog Post: Introducing the winners of the First Apps Contest

    We previewed the Windows Store and announced our Windows 8 First Apps Contest for Metro style apps on December 6 th . You may recall we issued a challenge to developers to be among the very first to be featured in the Windows Store. Under tight deadlines, and limited only by their own imagination and...
  • Blog Post: Linking to your apps on the web

    In previous posts, we’ve talked about the unprecedented opportunity the Windows Store presents for developers, and all the ways customers can discover apps from within the Windows Store . We know that customers also look for apps via the web. In this post, Russell Wolf, a program manager on the Store...
  • Blog Post: Submitting your Windows 8 apps

    Apps – your apps – are the heart of the Windows Store. When we set out to design the app submission experience, we wanted developers to be able to get their apps into the Store as easily and quickly as possible. We thought a lot about reducing friction, inspiring confidence through transparency...
  • Blog Post: Designing the Windows Store user experience

    We've had the opportunity to demo aspects of the Store experience at a few recent events—at our //build/ conference, at the Store Preview event , and then just last week at CES. We thought it would be helpful at this point to describe the full Store customer experience for browsing and searching the...
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