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  • Blog Post: Subclassing UIElement3D

    Subclassing from UIElement3D to create your own elements that respond to input, focus and eventing is simple to do in 3.5. In this example we'll create a Sphere class which derives from UIElement3D and will show off some new features in the process. Deriving from UIElement3D The first step is to...
  • Blog Post: What’s new in WPF 3.5

    With the release of WPF 3.5 beta 2 (download here: ), we’ve added some exciting new features to WPF 3D. At a very high level these can be grouped in to two main additions: UIElement3D and...
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