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  • Blog Post: UIElement3D - Input, Focus, and Eventing support in 3D

    One of the great new additions in 3.5 is UIElement3D, which brings input, focus, and eventing to the 3D space. To use UIElement3D, you can use the two new classes that derive from it, ModelUIElement3D and ContainerUlElement3D, or you can create your own custom UIElement3D class. In this blog post...
  • Blog Post: Maximizing WPF 3D Performance on Tier-2 Hardware

    As people use the Windows Presentation Foundation to build more 3D controls and include 3D scenes in their applications, they've been asking questions about how to optimize performance. Several members of the WPF 3D team have provided a list of 3D classes and properties that have performance implications...
  • Blog Post: Interactive 2D Controls on 3D Surfaces in WPF

    One of the really cool features of WPF is its ability to place 2D content on 3D surfaces. For example, you can place a button control on a sphere or arrange images on a cube. However, w ith V1 of WPF, you couldn't interact with this 2D content. You could put a button on a sphere, but you couldn't click...
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