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  • Blog Post: Designing Touch Targets

      A common problem in Windows Phone app design is the poor use of touch targets, i.e. the area of the screen which responds to user interaction (usually a tap). When designing on the emulator, this is easy to overlook as the mouse gives a very precise ‘touch’. However, when the application is run...
  • Blog Post: Before you press send…

    As you can imagine, in the design team in Depth Partner Support we review hundreds of app designs every year, from all over the world, and from all kinds of different industries. Aside from knowing our RenRens and Immowelts from our Magic Seaweeds and Univisions, we’ve also noticed some common issues...
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