My name is Daryl Welsh, (GT: IndieGames). I’m the Test Manager for Xbox Console and Digital Entertainment Software. Today I am excited to talk about the next evolution of Xbox software we are releasing soon. It has been a challenge to keep quiet about this upcoming release, but since the PR folks have begun to spread the word we’re able to talk about what’s coming. I’m hoping with this release we’ll address some of the most requested issues users have had since launch, keep our competitors on their toes and remain on the leading edge of features for those living the digital entertainment lifestyle.
But before we dive into the new stuff, a little background …..One year ago at E3’05 we introduced Xbox 360 to the world. It was an exciting time for the team. Finally the world got to know everything about our little white box. Getting from that announcement in May to the actual launch in November was an incredibly hectic time for thousands of folks working on the entire platform. Delivering a new generation console is incredibly challenging! Some people have likened it to building an airplane while rolling down the runway. As I’ve reflected on that, I find the analogy to be very accurate. There are 1700 parts to an Xbox 360 and at any given time in the schedule the hardware was changing on a daily/weekly basis. Our custom built operating system was being rebuilt every day. The Xbox Live service was being totally overhauled and the game code from developers was constantly changing. To add even more pressure, we were working against very public end-date. Trying to drive to stable milestones and the awesome release we were aiming for, with all those moving variables is tough….damn tough….tough like I wouldn’t wish it on my worst enemy tough. But the Xbox 360 Team executed amazingly across the board. The Hardware and Software teams were in lock-step. Our game partners performed magic, especially given the short time that had on final hardware and fortunately in those last few weeks before launch we were finally able to build the ‘landing gears’ for the platform and we touched down smoothly in November.
Since Launch, we have been overwhelmed by the positive support from the community. There is no doubt we have some of the most passionate people on our platform and we love hearing from each of you! In previous generations, once you got a console delivered for launch you were pretty much done until work began on the next version. The Xbox 360 changes that view. Great software and incredible services are going to propel what we launched 6 months ago into something even better. And we’ll continue to improve our software, our features and evolve what we delivery to stay steps ahead of our competition. We picked the name ‘Xbox 360’ because the gamer is at the center of everything we do and we’ll never forget that…Your Games….Your Friends….Your Lifestyle….You are at the center. We’re constantly looking at the posts on the Xbox 360 forums, we scour the feedback from our product support teams and of course we spend a lot of time ‘listening’ to the feedback at MarjorNelson.com. We love Xbox 360 and we’ve put our heart and souls into delivering something we hope everyone enjoys, but we want to make it better.
Below is the list of some of the changes we’ve added for this release. In the coming days and weeks we’ll spend more time on this blog talking about exactly what some of these items are, and we’ll pore over all the feedback we get from everyone as we look to the next release. Behind the scenes our Games Development Kit team has continued to release updates to publishers and game devs every month like clock work. The tools and software support we provide to developers is something we take enormous pride in and making our platform the easiest to program for remains one of our key priorities.
The evolution of our Xbox 360 is far from over, in a lot of ways it has only begun. We remain laser-focused on the needs and desires of our fans, from the hardest of hard-core gamers, to that of the Digital Entertainment enthusiast and we’ll continue to look for ways to improve.
Memory Area Improvements
Miscellaneous System Improvements