Dave MitchellDirector | XNA
On behalf of everyone here in the XNA organization at Microsoft, I’m pleased to announce that the top 20 finalists in the Dream-Build-Play competition have been announced on our main contest website. Back in March we challenged the world to dream big and to go for it as you build it into reality. Not only did our community rise to the challenge but the quantity and quality of entries blew the judges away. Simply put – you all have proven without a doubt that a tremendous amount of talent and creativity lies within hobbyists, students and indie game developers. Soon, one talented team will win the grand prize opportunity to sign a publishing contract and millions will have an opportunity to play the first community created game on Xbox 360!
Special thanks go out to everyone who worked on a game – whether successfully able to complete and submit it or not. It is through your efforts and creativity that we will all experience new game creations today within the XNA Creators Club and ultimately beyond.
Finally! Checking the list right now ...
I glad to read the XNA Team Blog entry on Dream-Build-Play Finalists Announced! Dave Mitchell, Director
At last :o)
For those that didn't make the finalist cut. It would be great if you could publish a judging results table (for the three areas of measure). I for one would appreciate understanding where things needed improving in my submission.