XNA Game Studio Connect 4.0 and XBLIG Submission Update

XNA Game Studio Connect 4.0 and XBLIG Submission Update

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This evening, the final version of XNA Game Studio Connect 4.0 will be released. At that time, you will be able to deploy and debug games made in XNA Game Studio 3.1 and 4.0 as described in this earlier post.

The Xbox LIVE Indie Games submission pipeline for games made in XNA Game Studio 4.0 will be opening slightly later than announced: the new date of opening is Monday, November 8th. This will move the 90-day deadline for all 3.1 submissions to Monday, February 7th, 2011.

Look for a news post on App Hub (http://create.msdn.com/) announcing the opening of the submission pipeline on Monday. That post will have key information about dates, and how the update to XNA Game Studio Connect may affect you.

If you have been developing with the XNA Game Studio Connect 4.0 Beta, please follow the instructions below to delete the Beta and install the final version:

To delete the old version of XNA Game Studio Connect:

  1. Go to My Xbox and Select Game Library
  2. Go to Collections and Select Indie Games
  3. If it is present, select XNA Game Studio Connect
  4. Select Delete Game
  5. If it is present, select XNA Game Studio Connect [Beta]
  6. Select Delete Game

 

To download the new XNA Game Studio Connect for XNA Game Studio 4.0 development:

  1. Go to Game Marketplace and Explore Game Content
  2. Select Titles A-Z
  3. Browse down to X and Select
  4. Browse down to XNA Creators Club and Select
  5. Scroll right to Extras
  6. Select XNA Game Studio Connect and Confirm Download

 

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  • If you go through with locking out XNA 3.1 game submissions I will be cancelling my creator's club subscription.

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