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  • Blog Post: Dream.Build.Play 2011: Only Days Left to Submit!

    This is a friendly reminder that the submission deadline for the Dream.Build.Play 2011 Challenge is rapidly approaching. The submission period closes next Tuesday, June 14, at 1:59 p.m. CDT. Developers tend to submit their games at the last minute, so avoid potential delays or timeouts while you upload...
  • Blog Post: Gamefest 2011: Save the Dates!

    Join us at Microsoft's annual conference for developers creating world-class entertainment for Kinect, Windows Phone 7, Xbox 360, and Windows. Featuring deep technical content presented by experts from Microsoft and the game industry, Gamefest also covers game production, business aspects, certification...
  • Blog Post: New "Spring Cleaning" Opportunity in WP7 Marketplace: For Games, Too!

    If you're looking for opportunities to better merchandise and sell your XNA game in the Windows Phone 7 Marketplace, check out the "Spring Cleaning" opportunity just unveiled by the Windows Phone Marketplace team. http://create.msdn.com/news/Spring_Cleaning_Opportunities The team is offering a...
  • Blog Post: New Game Development Page and Tutorials on App Hub

    App Hub today launches a game development landing page with guidance for beginning, amateur, and professional developers, plus an evolved XNA Game Studio guide for beginners, called the Game Development Tutorial. See the game development landing page , jump in and start the XNA Game Studio Tutorial...
  • Blog Post: Gamefest 2011 - Open to All!

    Gamefest is the premier Microsoft game development conference, bringing together top developers and publishers from across the globe for deep, informative talks by their peers about development technologies, tools, processes, and techniques for game development on Microsoft platforms. All interactive...
  • Blog Post: Registration Now Open for Dream.Build.Play 2011 Challenge

    The Dream.Build.Play Challenge is back, and we’re more excited than ever to see your ideas come to life. Build the next mind-blowing game for Xbox 360® by using XNA Game Studio 4.0 , and you could win! Winning game developers split $75,000 USD in prizes and get a shot at an Xbox LIVE® Arcade...
  • Blog Post: 14 Days Left to Submit XNA GS 3.1 Games on App Hub

    Until 11:59 PM PST on February 7th, 2011, developers creating games for Xbox LIVE Indie Games can continue to submit their games made in XNA Game Studio 3.1 to peer review on App Hub . Beginning at 12:00 AM PST on February 8th, 2011 , only games made in XNA Game Studio 4.0 will be accepted to peer...
  • Blog Post: 30 Days Left to Submit XNA Game Studio 3.1 Games to App Hub

    Developers creating games for Xbox LIVE Indie Games using XNA Game Studio can currently submit games to App Hub that are made in XNA Game Studio 3.1, as well as those made in XNA Game Studio 4.0. After February 7th, 2011, all games submitted to playtest or peer review for Xbox LIVE Indie Games must...
  • Blog Post: New and Updated Windows and Xbox 360 Developer Education on App Hub!

    Today, we are proud to announce a set of sample updates for XNA Game Studio developer education, released on App Hub. Several of your favorite samples and utilities have been upgraded to be compatible with XNA Game Studio 4.0. In addition, a brand-new rigid-body and skinned animation sample is available...
  • Blog Post: New HiDef Education and Avatar Samples for XNA Game Studio 4.0

    Today, the full set of upgraded avatar samples and utilities for XNA Game Studio 4.0 are available for you to download on App Hub and use right away, including a brand-new Avatar Shadows sample. Additionally, explore performance tips and graphical capabilities with the new Graphics Profile Checker and...
  • Blog Post: XBLIG: 4.0 Submission Now Open on App Hub!

    The Xbox LIVE Indie Games Submission pipeline on App Hub is now open for Xbox 360 games made using XNA Game Studio 4.0. You can submit your XNA Game Studio 4.0 games for Xbox 360 to the Peer Review process on App Hub right away. For XNA Game Studio 3.1 games still in development, you have a limited...
  • Blog Post: XNA Game Studio Connect 4.0 and XBLIG Submission Update

    This evening, the final version of XNA Game Studio Connect 4.0 will be released. At that time, you will be able to deploy and debug games made in XNA Game Studio 3.1 and 4.0 as described in this earlier post . The Xbox LIVE Indie Games submission pipeline for games made in XNA Game Studio 4.0 will...
  • Blog Post: XBLIG: 4.0 Submission Opens on App Hub This Friday

    The day is almost here! This Friday, the final version of XNA Game Studio Connect 4.0 will be released, and with it, the submission pipeline for Xbox LIVE Indie Games made in XNA Game Studio 4.0 will open! On that day, you can start submitting your XNA Game Studio 4.0 games for Xbox 360 to the Peer...
  • Blog Post: XNA Game Studio 4.0 Submissions for Xbox LIVE Indie Games

    With the unveiling of App Hub and the recently-launched XNA Game Studio Connect Beta for XNA Game Studio 4.0, many developers have asked when the final version of XNA Game Studio Connect for 4.0 will be available, and when they’ll be able to submit games made using XNA Game Studio 4.0 to the peer...
  • Blog Post: Update to Avatar Proportions in XNA Game Studio 4.0

    With the launch of the next Xbox dashboard update will come a slight change to the proportions of the Avatars. These changes were made to allow better mapping between players with using Kinect to control their avatars. Existing avatar clothing and other assets have been updated to work properly with...
  • Blog Post: XNA Game Studio Connect Beta for 4.0 Released

    A new Beta version of XNA Game Studio Connect is available today, and it works with XNA Game Studio 4.0, 3.1, 3.0 and 2.0. To get started using the XNA Game Studio Connect Beta, you will need to delete the old version of XNA Game Studio Connect (if you have it on your console) and download the new one...
  • Blog Post: Goodbye Girl

    ­­­­Hello, Amazing Creators! It has already been an exciting week for everyone! At long last, we’ve got the final version of XNA Game Studio 4.0 into your eager hands. There are even more exciting and amazing things we have to share with you very soon, too. So it is with...
  • Blog Post: XNA Game Studio 4.0 Available for Download!

    We are proud to announce that XNA Game Studio 4.0 is now available for you to download and start using right away to create games for Windows, Xbox 360, and Windows Phone 7! Download XNA Game Studio 4.0 Now! For existing XNA Game Studio users, you’ll notice a change: XNA Game Studio 4.0 is...
  • Blog Post: Create Games for Windows Phone 7 – Weekly Roundup

    Welcome to the first of many weekly round-ups for the “Create Games for Windows Phone 7” educational series, presented by the XNA Creators Club Online. The Big News: If you haven’t heard about it, there are free samples, articles – even a whole 2D game lab –...
  • Blog Post: Creators Club Communiqué 53

    Welcome, Creators! We’re back with another salty collection of links and learning to brighten your day! This week on XNA Creators Club Online we got the download history , Top Downloads on Xbox LIVE and Best Selling list on Xbox.com fixed at last . We cannot thank all of our Creators enough for being...
  • Blog Post: Creators Club Communiqué 52

    Salutations, Creators! It is said that the month of April comes in like a lion and out like a lamb. How was yours? When it comes to Xbox LIVE Indie Games and XNA Creators Club Online I like to think we are always lions, but thankfully websites don’t often suffer from inclement weather. As ever, the CCC...
  • Blog Post: Creators Club Communiqué 51

    Hello, Creators! We’ve gathered links to fantastic Xbox LIVE Indie Game development (XBLIG) related articles from around the internets. If you’ve got something to share, feel free to send us a link to creators@microsoft.com ! Team Meat from the Super Meat Boy Blog offered a great post about difficulty...
  • Blog Post: Creators Club Communiqué 49

    Howdy, Creators! We’ve had a very busy March, but April showers bring May flowers and also exciting new developer education content! That is how that saying goes, right? As per usual, Shawn Hargreaves leads the charge of amazing XNA Game Studio-related posts on his blog : State Objects in XNA Game Studio...
  • Blog Post: Creators Club Communiqué 46

    Salutations, Creators! Wow! The past few weeks have been a blur for the entire team! Last week was the Game Developers Conference , where we announced XNA Game Studio 4.0 and several of its supported features. This week was MIX 2010 ,where we announced the availability of the XNA Game Studio 4.0 Community...
  • Blog Post: Creators Club Communiqué 45

    Aloha, Creators! What a busy week it’s been! Earlier this week at the Game Developers Conference in San Francisco, we announced XNA Game Studio 4.0 and shared a few details about some of the features it will offer all developers. XNA Game Studio 4.0 beta is slated to become available to the public...
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