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  • Blog Post: XNA Game Studio 4.0 Available for Download!

    We are proud to announce that XNA Game Studio 4.0 is now available for you to download and start using right away to create games for Windows, Xbox 360, and Windows Phone 7! Download XNA Game Studio 4.0 Now! For existing XNA Game Studio users, you’ll notice a change: XNA Game Studio 4.0 is...
  • Blog Post: What about XNA Game Studio 4.0?

    Earlier this month on the Windows Phone Developer Blog, Brandon Watson announced that the final Windows Phone Developer Tools will become available on September 16, 2010. Since XNA Game Studio 4.0 is a key element of these tools it led many people in our incredible community to ask “What about...
  • Blog Post: Create Games for Windows Phone 7 – Weekly Roundup

    Welcome to the first of many weekly round-ups for the “Create Games for Windows Phone 7” educational series, presented by the XNA Creators Club Online. The Big News: If you haven’t heard about it, there are free samples, articles – even a whole 2D game lab –...
  • Blog Post: Creators Club Communiqué 57

    Salut, Creators! This week several members of Team XNA got to attend Casual Connect in Seattle. This conference gathers experts in the casual gaming field with the goal of sharing insights and experience. Our own superstar space brain, Michael Klucher held a session on “ Developing Games for...
  • Blog Post: Creators Club Communiqué 56

    G’day, Creators! It has been a big week already with the release of the Windows Phone Developer Tools (WPDT) Beta – starring the XNA Game Studio 4.0 beta ! We’re working hard to create the best tools for developing amazing apps and games for Windows Phone 7, Xbox 360, and PC. Part of what helps us is...
  • Blog Post: XNA Game Studio 4.0 Beta is Live!

    Happy Monday, Creators! Today, we've released the Windows Phone Developer Tools Beta! This release includes: Visual Studio 2010 Express for Windows Phone Beta Windows Phone Emulator Beta Silverlight for Windows Phone Beta XNA Game Studio 4.0 Beta The beta does not support development for the Xbox 360...
  • Blog Post: Creators Club Communiqué 55

    Hello, Creators! Well, as you can see, the blog redesign is still happening. We’ve been working on that along with a ton of other stuff! We’re getting ready to do some really great stuff on XNA Creators Club Online soon. In the next few weeks you’re going to start seeing the very...
  • Blog Post: Team XNA Creators Club Online Blog Redesign Incoming!

    Namaste, Creators! As you can see from all your favorite MSDN Blogs – there are some exciting things happening! Our team is currently working on a new look for our blog, too. We haven’t forgotten you or the Creators Club Communiqué, though! We hope to have everything back in...
  • Blog Post: Creators Club Communiqué 54

    Holà, créateur! We all know that Creators from Australia, Canada, Denmark, France, Germany, Ireland, Italy, Japan, Netherlands, New Zealand, Norway, Singapore, Spain, Sweden, the UK, and the US can currently submit their Xbox LIVE Indie Games for sale in Canada, France, Germany, Italy, Japan, Singapore...
  • Blog Post: Creators Club Communiqué 53

    Welcome, Creators! We’re back with another salty collection of links and learning to brighten your day! This week on XNA Creators Club Online we got the download history , Top Downloads on Xbox LIVE and Best Selling list on Xbox.com fixed at last . We cannot thank all of our Creators enough for being...
  • Blog Post: Creators Club Communiqué 51

    Hello, Creators! We’ve gathered links to fantastic Xbox LIVE Indie Game development (XBLIG) related articles from around the internets. If you’ve got something to share, feel free to send us a link to creators@microsoft.com ! Team Meat from the Super Meat Boy Blog offered a great post about difficulty...
  • Blog Post: Creators Club Communiqué 48

    Hello, Creators! Man, are we ever tired! We’ve just returned from our whirlwind adventures at Penny Arcade Expo ( PAX East ), where nealy 60,000 gamers attended the three-day event and good times were had by all! You can see and read about our Boston adventures in our previous Team XNA Game Studio blog...
  • Blog Post: Creators Club Communiqué 47

    Ciao, Creators! This weekend (March 26th-28th) the good people of Penny Arcade are hosting the first east coast version of their wildly successful event, Penny Arcade Expo ( PAX East ) in Boston, MA. Although Xbox LIVE Indie Games won’t have a booth presence this year, I’ll be there! Be sure to follow...
  • Blog Post: Creators Club Communiqué 45

    Aloha, Creators! What a busy week it’s been! Earlier this week at the Game Developers Conference in San Francisco, we announced XNA Game Studio 4.0 and shared a few details about some of the features it will offer all developers. XNA Game Studio 4.0 beta is slated to become available to the public...
  • Blog Post: Creators Club Communiqué 41

    Salutations, Creators! In recent weeks we’ve seen a few questions pop up about this year’s Dream.Build.Play Competition , specifically in regard to the Old Spice Challenge. We will answer all questions necessary to enable Creators to successfully submit their games; however select details will only be...
  • Blog Post: Gamefest 2008 Presentations: Now Available on PC!

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