October 2008 - Posts

Performance Tips (Part 2)
Yesterday we began our discussion of performance optimizations in Popfly Game Creator .   In that post we discussed how collision detection impacts performance as you add actors and ways to mitigate that impact.  Today I’d like to talk a bit Read More...
Twitter Feed Gadget
I started playing around with Twitter recently and have been having a lot of fun.  Some of you may have noticed that I added a Twitter gadget to the blog sidebar here which allows readers to see my feed.  The block was created using the Popfly Read More...
Performance Tips (Part 1)
While we’re constantly working to improve the performance of the Popfly Game Creator , there are a number of tweaks you can make to your games right now to improve your users’ frame rate. Right now, there are two main bottlenecks for games created using Read More...

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