The Right Moves
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Popfly September Update
While I’ve been working on a super secret (ok, just regular secret and probably not exciting to anyone but me) project the last month which you won’t see for a bit, the rest of the Popfly team found time in between actually super (and secret) projects
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How To: Create Lander
At PAX, one part of my presentation/demo on Popfly was creating the game Lander from scratch. It was a hit with the crowd so I decided to do a screencast of an extended version of the demo which creates a full version of Lander (for the presentation
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Popfly Game Creator at PAX
For those of you in the Seattle area this coming weekend for PAX , be sure to stop by the Microsoft booth if you’re interested in checking out the Popfly Game Creator. I will be giving a demos of the PGC Friday at 5:00, as well as Saturday and Sunday
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New Features Since Launch
We’ve been hard at work on new features for the Popfly Game Creator since first launching this May. I took some time to demo new features in the following video: Video: Popfly Game Creator July New Features You can also check out Adam’s blog for
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Happy Mother's Day! (Games for Mom)
Look Mom, I made you something: Happy Mother's Day! For those of you who are not my mom, the above game is my take on Plato's Allegory of the Cave (my Mom is a Philosophy and Religious Studies professor at the University of Idaho ). I made the game using
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One week of Popfly Game Creator
It’s now been one week since we first released Popfly Game Creator to the public at Maker Faire and on the web on May 2nd. I thought I’d take today to point out some of the cool games that people have made. User zbuff001 made this challenging set of minigames:
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Rainbow Duckies - Great post on creating games with grandchildren
Michael Leonard is another engineer on the Popfly team and just posted a great entry on the experience he had testing the Popfly Game Creator with his granddaughters. It really is a great example of the interactions you can have when you're not just playing
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Capping your actor’s speed
If you’ve been playing around with Popfly Game Creator long enough, you’ve probably noticed that if actors get going fast enough, they can sometimes manage to fly right through a wall. There are some things you can do to get around this like making
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Mailbag: Even Easier Music
Reader Michael Sterling pointed out today (or rather late last night) a neat tool that lets you create music even more easily than with Finale: For people who want even easier music creation so are willing to give up some of the nuance that Finale offers,
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Creating Music for Popfly Game Creator
Sound and music is probably one of the most overlooked areas of new hobbyist game developers. Just adding a cheesy soundtrack and cute hopping and squishing noises subtly changes a boring, simple game into one that feels professional and complete . The
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Editing the appearance of Actors, Scenes etc…
One thing you’ll probably notice in our UI is that most of the options for editing the appearance of an item in PGC are grayed out (because we haven’t implemented them yet…). Luckily, all the visual elements in PGC are Silverlight 1.0 XAML and there are
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Popfly Game Creator Alpha Goes Live!
Today we went live with the Popfly Game Creator Alpha! What’s the Popfly Game Creator? It’s an online tool for creating web based games similar to the casual games you’ve probably wasted hours playing when you should have been studying/working/eating/sleeping.
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Introduction
Hi, I’m Ben Anderson, a developer on the Microsoft Non-Professional Tools team. I recently joined the team to work on the newly released Popfly Game Creator . Prior to that I worked on the Visual C++ team and before that, I went to Carleton College .
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