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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Right Moves : Music</title><link>http://blogs.msdn.com/ben_anderson/archive/tags/Music/default.aspx</link><description>Tags: Music</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Mailbag: Even Easier Music</title><link>http://blogs.msdn.com/ben_anderson/archive/2008/05/07/mailbag-even-easier-music.aspx</link><pubDate>Wed, 07 May 2008 23:36:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8466990</guid><dc:creator>Ben Anderson</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/ben_anderson/comments/8466990.aspx</comments><wfw:commentRss>http://blogs.msdn.com/ben_anderson/commentrss.aspx?PostID=8466990</wfw:commentRss><description>&lt;p align="center"&gt;&lt;img src="http://blogs.msdn.com/photos/ben_anderson/images/8466985/original.aspx" /&gt; &lt;/p&gt;  &lt;p&gt;Reader &lt;a href="http://allthingsstrive.blogspot.com/"&gt;Michael Sterling&lt;/a&gt; pointed out today (or rather late last night) a &lt;a href="http://www.jamstudio.com/Studio/index.htm"&gt;neat tool&lt;/a&gt; that lets you create music even more easily than with Finale:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;For people who want even easier music creation so are willing to give up some of the nuance that Finale offers, they could try JamStudio.com. It's kind of like GarageBand for the mac (I'm sure there's a non-apple analogy), but even a bit simpler. You just choose the instruments you want to use and then assign chords to each measure. They want you to sign up, and there's a little tutorial video that plays when you first start, but you can skip it and don't have to sign up (although you might need to if you want to export the music, I'm not sure).&amp;quot;&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;I took a look and it indeed looks pretty cool.&amp;#160; You can sign up for free, but to export an mp3 of your work requires a $10/month subscription.&amp;#160; Might be worth it if you create a bunch of songs, sign up for a month, then export everything at once for your game.&amp;#160; After playing with it a bit, it sounds like it’s using samples instead of midi for at least some of the instruments (which sounds a lot better although you lose the retro vibe) and is indeed super easy to use, even if you know little or nothing about music.&amp;#160; &lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8466990" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Popfly+Game+Creator/default.aspx">Popfly Game Creator</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Casual+Games/default.aspx">Casual Games</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Games/default.aspx">Games</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/PGC/default.aspx">PGC</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Audio/default.aspx">Audio</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Music/default.aspx">Music</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Mailbag/default.aspx">Mailbag</category></item><item><title>Creating Music for Popfly Game Creator</title><link>http://blogs.msdn.com/ben_anderson/archive/2008/05/06/creating-music-for-popfly-game-creator.aspx</link><pubDate>Wed, 07 May 2008 01:19:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8464089</guid><dc:creator>Ben Anderson</dc:creator><slash:comments>2</slash:comments><comments>http://blogs.msdn.com/ben_anderson/comments/8464089.aspx</comments><wfw:commentRss>http://blogs.msdn.com/ben_anderson/commentrss.aspx?PostID=8464089</wfw:commentRss><description>&lt;P align=center&gt;&lt;IMG src="http://blogs.msdn.com/photos/ben_anderson/images/8463932/original.aspx" mce_src="http://blogs.msdn.com/photos/ben_anderson/images/8463932/original.aspx"&gt; &lt;/P&gt;
&lt;P&gt;Sound and music is probably one of the most overlooked areas of new hobbyist game developers.&amp;nbsp; Just adding a cheesy soundtrack and cute hopping and squishing noises subtly changes a boring, simple game into one that feels &lt;A href="http://www.mazapan.se/games/BurnTheRope.php" mce_href="http://www.mazapan.se/games/BurnTheRope.php"&gt;professional and complete&lt;/A&gt;.&amp;nbsp; The funny thing is that usually this process is completely subliminal with most people not realizing the difference sound makes.&amp;nbsp; Even great games can be vastly improved through the use of audio as anyone who has completed &lt;A href="http://orange.half-life2.com/portal.html" mce_href="http://orange.half-life2.com/portal.html"&gt;Portal&lt;/A&gt; can tell you.&amp;nbsp; &lt;/P&gt;
&lt;P&gt;PGC allows you to upload your own music and sounds as .WMA or .MP3 files to use in your games.&amp;nbsp; You can find a “How To” explaining the process of uploading and playing back audio on the Popfly wiki &lt;A href="http://www.popflywiki.com/How%20do%20I%20add%20my%20own%20sound%20effects%20and%20music.ashx" mce_href="http://www.popflywiki.com/How%20do%20I%20add%20my%20own%20sound%20effects%20and%20music.ashx"&gt;here&lt;/A&gt;.&amp;nbsp; There are many programs which allow you to record audio on your computer from very basic programs (Windows Sound Recorder) to very advanced interface/software packages such as &lt;A href="http://www.digidesign.com/index.cfm?navid=28&amp;amp;langid=100&amp;amp;" mce_href="http://www.digidesign.com/index.cfm?navid=28&amp;amp;langid=100&amp;amp;"&gt;Pro Tools&lt;/A&gt;.&amp;nbsp; However, this all assumes you are in possession of musical instruments, recording equipment and are musically capable or willing to invest the time to become so.&amp;nbsp; That’s a lot of commitment for most folks.&lt;/P&gt;
&lt;P&gt;While I can’t help you with the becoming musically capable part, I recently dug up a free program called &lt;A href="http://www.finalemusic.com/notepad/" mce_href="http://www.finalemusic.com/notepad/"&gt;Finale Notepad&lt;/A&gt; which I had played around with during my freshman year of college.&amp;nbsp; The full version of Finale is a professional tool for creating music scores on the computer.&amp;nbsp; At least back when I first used it, it was pretty much the standard for creating music notation.&amp;nbsp; The Notepad version probably isn’t full featured enough for that crowd, but it’s great for composing simple songs which can then be exported as MIDI.&amp;nbsp; MIDI is an electronic format which isn’t an actual recording, but rather the instructions to synthesize a piece (what notes to play, what synth instruments to use and when to play them).&amp;nbsp; As such, it’s a great tool for making retro game music, because that’s exactly&amp;nbsp;the kind of music that was used&amp;nbsp;back in the 8 and 16-bit days of Super Nintendo and Genesis.&amp;nbsp; I usually just play around on the staff in the key of C to get what I want, but I believe you can also hook up a keyboard to record the notes.&amp;nbsp; Even if you aren’t musically inclined, you can probably put together some basic tracks by trial and error.&amp;nbsp; Once you’re happy with your piece, just click File-&amp;gt;Save As… and change the file type to MIDI.&amp;nbsp; &lt;/P&gt;
&lt;P&gt;Since PGC requires files to be of type .WMA or .MP3, you’ll now have to convert the MIDI file.&amp;nbsp; The easiest way I’ve found to do this is to change your recording device to “What You Hear” in the sound settings in control panel.&amp;nbsp; If this option isn’t available (I think some drivers don’t support this option) like on my work machine, an easy workaround is to plug a cable into your headphone jack and back again into the microphone jack on your computer.&amp;nbsp; You may have to play around with the volume settings to get it just right.&amp;nbsp; Once you’ve done this, you can easily use Windows Media Player to playback the MIDI and Windows Sound Recorder to record a WMA file (Vista) or a WAV file (XP) which you can then convert to a WMA or MP3 using a tool like &lt;A href="http://cdexos.sourceforge.net/" mce_href="http://cdexos.sourceforge.net/"&gt;CDex&lt;/A&gt;.&amp;nbsp; There might be an easier way to do this – if so, let us know in the comments.&amp;nbsp; &lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8464089" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Popfly/default.aspx">Popfly</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Popfly+Game+Creator/default.aspx">Popfly Game Creator</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/PGC/default.aspx">PGC</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Audio/default.aspx">Audio</category><category domain="http://blogs.msdn.com/ben_anderson/archive/tags/Music/default.aspx">Music</category></item></channel></rss>