Welcome to MSDN Blogs Sign in | Join | Help

BenCon's WebLog

D2D development blog

December 2007 - Posts

A debug device really does need the debug layer
D3D10_CREATE_DEVICE_DEBUG is a really handy thing to use: http://msdn2.microsoft.com/en-us/library/bb204909.aspx Watch your debug output with this turned on and you will get a lot of helpful stuff. Try rendering without a viewport, for example. One thing Read More...
Yes, I am still here
Since the work on Microsoft Max wound down, I have been working on things that I cannot discuss. Sorry, that is how it goes sometimes. I have been working a lot with D3D10 lately, so I will endeavor to get more tips about it out as I find them. Read More...
Page view tracker