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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>BenCon's WebLog : Direct2D</title><link>http://blogs.msdn.com/bencon/archive/tags/Direct2D/default.aspx</link><description>Tags: Direct2D</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>The DirectX blog has gone live</title><link>http://blogs.msdn.com/bencon/archive/2009/04/20/the-directx-blog-has-gone-live.aspx</link><pubDate>Tue, 21 Apr 2009 06:14:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9558108</guid><dc:creator>BenCon</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/bencon/comments/9558108.aspx</comments><wfw:commentRss>http://blogs.msdn.com/bencon/commentrss.aspx?PostID=9558108</wfw:commentRss><description>&lt;P&gt;The new DirectX blog just went live:&lt;/P&gt;
&lt;P&gt;&lt;A href="http://blogs.msdn.com/DirectX"&gt;http://blogs.msdn.com/DirectX&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;From now on, this is where I will be posting about the work I do on my current team with Direct2D. Anybody who is interested in Direct2D or any other DirectX features should subscribe to this blog to hear from the team about what they are doing.&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9558108" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/bencon/archive/tags/Direct3D/default.aspx">Direct3D</category><category domain="http://blogs.msdn.com/bencon/archive/tags/Direct2D/default.aspx">Direct2D</category></item><item><title>What I have been working on</title><link>http://blogs.msdn.com/bencon/archive/2009/01/28/what-i-have-been-working-on.aspx</link><pubDate>Thu, 29 Jan 2009 01:24:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9381916</guid><dc:creator>BenCon</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/bencon/comments/9381916.aspx</comments><wfw:commentRss>http://blogs.msdn.com/bencon/commentrss.aspx?PostID=9381916</wfw:commentRss><description>&lt;P&gt;Since the PDC is over and the Beta has been released, I can finally tell you what I have been working on - Direct2D.&lt;/P&gt;
&lt;P&gt;This is a native code graphics development platform for 2D graphics. There has been a lot already written about it to read.&lt;/P&gt;
&lt;P&gt;We have white papers here:&lt;/P&gt;
&lt;P&gt;&lt;A href="http://msdn.microsoft.com/en-us/windows/dd262126.aspx"&gt;http://msdn.microsoft.com/en-us/windows/dd262126.aspx&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;And the PDC2008 video can be found here:&lt;/P&gt;
&lt;P&gt;&lt;A href="http://channel9.msdn.com/pdc2008/PC18/"&gt;http://channel9.msdn.com/pdc2008/PC18/&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;This has been a great product to work on and I am excited to see it revealed to you all. Feel free to give feedback to myself or the other D2D team members who have blogs (links on the left).&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9381916" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/bencon/archive/tags/Direct2D/default.aspx">Direct2D</category></item></channel></rss>