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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>My First Sprite - the Bouncing Cod</title><link>http://blogs.msdn.com/betsya/archive/2007/12/26/my-first-sprite-the-bouncing-cod.aspx</link><description>Folks that have been reading my blog know that since I joined the XNA team, I have had this desire (fiercely impeded by my day job, laundry, car repairs, cat crises, and the tendency of my day job to be my night job) to write an XNA game. You will note</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>MSDN Blog Postings  &amp;raquo; My First Sprite - the Bouncing Cod</title><link>http://blogs.msdn.com/betsya/archive/2007/12/26/my-first-sprite-the-bouncing-cod.aspx#6873910</link><pubDate>Thu, 27 Dec 2007 05:00:13 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6873910</guid><dc:creator>MSDN Blog Postings  » My First Sprite - the Bouncing Cod</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://msdnrss.thecoderblogs.com/2007/12/26/my-first-sprite-the-bouncing-cod/"&gt;http://msdnrss.thecoderblogs.com/2007/12/26/my-first-sprite-the-bouncing-cod/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Betsy Aoki Cod-ifies a 2D Game</title><link>http://blogs.msdn.com/betsya/archive/2007/12/26/my-first-sprite-the-bouncing-cod.aspx#7723476</link><pubDate>Sat, 16 Feb 2008 01:28:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7723476</guid><dc:creator>Let's Kill Dave!</dc:creator><description>&lt;p&gt;I work in the same team area as the venerable Besty Aoki does. It's fun, because most of the time she&lt;/p&gt;
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