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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Making a 2D XNA Game - When Cods Collide  Part 1</title><link>http://blogs.msdn.com/betsya/archive/2008/02/09/making-an-xna-game-when-cods-collide-1.aspx</link><description>To make the most use of this and its subsequent post, you should download the XNA 2D Collision detection sample and look over both the code and documentation in Game Studio 2.0. This post was written with the game.cs file open, so may as well read it</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Making a 2D XNA Game - When Cods Collide Part  2</title><link>http://blogs.msdn.com/betsya/archive/2008/02/09/making-an-xna-game-when-cods-collide-1.aspx#7597548</link><pubDate>Mon, 11 Feb 2008 04:50:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7597548</guid><dc:creator>Betsy Aoki's WebLog</dc:creator><description>&lt;p&gt;To make the most use of this and its previous post , you should download the XNA 2D Collision detection&lt;/p&gt;
</description></item><item><title>Making a 2D XNA Game - When Cods Collide Part 1</title><link>http://blogs.msdn.com/betsya/archive/2008/02/09/making-an-xna-game-when-cods-collide-1.aspx#7614716</link><pubDate>Mon, 11 Feb 2008 19:44:57 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7614716</guid><dc:creator>GameDevKicks.com</dc:creator><description>&lt;p&gt;You've been kicked (a good thing) - Trackback from GameDevKicks.com&lt;/p&gt;
</description></item><item><title>More Tutorials from XNA CGP Team Members</title><link>http://blogs.msdn.com/betsya/archive/2008/02/09/making-an-xna-game-when-cods-collide-1.aspx#7679492</link><pubDate>Wed, 13 Feb 2008 22:26:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7679492</guid><dc:creator>Michael Klucher's Blog</dc:creator><description>&lt;p&gt;Maybe a more appropriate post would have been &amp;amp;quot;When Cods Attack&amp;amp;quot; to grab your attention, but&lt;/p&gt;
</description></item><item><title>Betsy Aoki Cod-ifies a 2D Game</title><link>http://blogs.msdn.com/betsya/archive/2008/02/09/making-an-xna-game-when-cods-collide-1.aspx#7723477</link><pubDate>Sat, 16 Feb 2008 01:28:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7723477</guid><dc:creator>Let's Kill Dave!</dc:creator><description>&lt;p&gt;I work in the same team area as the venerable Besty Aoki does. It's fun, because most of the time she&lt;/p&gt;
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