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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>[Mini-Tutorial] Blend 3: Visual Data Binding</title><link>http://blogs.msdn.com/canux/archive/2009/06/29/mini-tutorial-blend-3-visual-data-binding.aspx</link><description>As your project evolves from simple sketches to prototypes, you may want to add some real interactivity to it. There are two useful tools in Blend make this really easy: Sample Data and Behaviors. This tutorial will focus on Sample Data and how designers</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: [Mini-Tutorial] Blend 3: Visual Data Binding</title><link>http://blogs.msdn.com/canux/archive/2009/06/29/mini-tutorial-blend-3-visual-data-binding.aspx#9828081</link><pubDate>Fri, 10 Jul 2009 05:54:24 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9828081</guid><dc:creator>Laurent</dc:creator><description>&lt;p&gt;Thanks for the tutorial Qixing, very helpful!&lt;/p&gt;
&lt;p&gt;It would be good to have a fullscreen view, or did I miss a button on the player ?&lt;/p&gt;</description></item><item><title>re: [Mini-Tutorial] Blend 3: Visual Data Binding</title><link>http://blogs.msdn.com/canux/archive/2009/06/29/mini-tutorial-blend-3-visual-data-binding.aspx#9828640</link><pubDate>Fri, 10 Jul 2009 15:13:20 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9828640</guid><dc:creator>qixing</dc:creator><description>&lt;p&gt;Thanks Laurent! You can double-click on the video to see it in full-screen. This player template is missing a full screen button.&lt;/p&gt;
&lt;p&gt;Thanks, Qixing&lt;/p&gt;
</description></item><item><title>re: [Mini-Tutorial] Blend 3: Visual Data Binding</title><link>http://blogs.msdn.com/canux/archive/2009/06/29/mini-tutorial-blend-3-visual-data-binding.aspx#9884166</link><pubDate>Wed, 26 Aug 2009 00:28:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9884166</guid><dc:creator>Dan</dc:creator><description>&lt;p&gt;Qixing,&lt;/p&gt;
&lt;p&gt;I really like the way that you are presenting these tutorials. You are very easy to listen to and follow. I have a question about setting a behavior that manages variables and another behavior that manages conditions. I don't see a behavior that does this presently,but it would allow for a much more fully functioning prototype if I could setup a variable and then attach conditions that could use the variable in some way. Is there a way to accomplish this in SketchFlow/Blend 3 right now without having to dive into XAML/VBscript?&lt;/p&gt;</description></item><item><title>re: [Mini-Tutorial] Blend 3: Visual Data Binding</title><link>http://blogs.msdn.com/canux/archive/2009/06/29/mini-tutorial-blend-3-visual-data-binding.aspx#9889103</link><pubDate>Sun, 30 Aug 2009 18:37:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9889103</guid><dc:creator>qixing</dc:creator><description>&lt;p&gt;Hi Dan,&lt;/p&gt;
&lt;p&gt;Thanks for your feedback. Can you tell me a concrete senario where you need separate behaviors to manage variable and conditions? I'm trying to understand your request better.&lt;/p&gt;
&lt;p&gt;Thanks, Qixing&lt;/p&gt;
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