<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Chris Bowen's Blog : Videos</title><link>http://blogs.msdn.com/cbowen/archive/tags/Videos/default.aspx</link><description>Tags: Videos</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>New Channel 9 Screencast on XNA Game Development</title><link>http://blogs.msdn.com/cbowen/archive/2009/06/08/new-channel-9-screencast-on-xna-game-development.aspx</link><pubDate>Mon, 08 Jun 2009 18:04:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9708233</guid><dc:creator>cbowen</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/cbowen/comments/9708233.aspx</comments><wfw:commentRss>http://blogs.msdn.com/cbowen/commentrss.aspx?PostID=9708233</wfw:commentRss><wfw:comment>http://blogs.msdn.com/cbowen/rsscomments.aspx?PostID=9708233</wfw:comment><description>&lt;p&gt;I’ve created a new screencast on creating games with XNA and, thanks to my teammate &lt;a href="http://brianjo.spaces.live.com/"&gt;Brian Johnson&lt;/a&gt;, it’s now available on our &lt;a href="http://channel9.msdn.com/northeast"&gt;Northeast page on Channel 9&lt;/a&gt;! &lt;/p&gt;  &lt;p&gt;&lt;a href="http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="XNA Screencast" border="0" alt="XNA Screencast" src="http://blogs.msdn.com/blogfiles/cbowen/WindowsLiveWriter/NewChannel9ScreencastonXNAGameDevelopmen_9BB4/XNA%20Screencast_3.png" width="350" height="356" /&gt;&lt;/a&gt;&amp;#160; &lt;br /&gt;&lt;a href="http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/" mce_href="http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/"&gt;Northeast Roadshow - XNA Game Development&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Based on the &lt;a href="http://blogs.msdn.com/cbowen/archive/2009/02/16/the-march-2009-northeast-roadshow.aspx"&gt;Spring Roadshow&lt;/a&gt; session, this is an introduction to the world of XNA and game development.&amp;#160; You’ll learn how XNA fits in with .NET and Visual Studio, see how the &lt;a href="http://creators.xna.com/en-US"&gt;XNA Creators Club Online&lt;/a&gt; site will help you download what you need to create games and find resources to learn about your options.&lt;/p&gt;  &lt;p&gt;The bulk of the screencast focuses on creating a very (oh, so very) basic 2D game with &lt;a href="http://www.microsoft.com/downloads/details.aspx?familyid=7D70D6ED-1EDD-4852-9883-9A33C0AD8FEE&amp;amp;displaylang=en"&gt;XNA Game Developer Studio 3.0&lt;/a&gt;.&amp;#160; The code is available on the &lt;a href="http://code.msdn.microsoft.com/northeast"&gt;Northeast Code Gallery&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Just don’t forget to send me a note once you become a famous game developer!&lt;/p&gt;  &lt;p&gt;-Chris&lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9708233" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/cbowen/archive/tags/XNA/default.aspx">XNA</category><category domain="http://blogs.msdn.com/cbowen/archive/tags/Gaming/default.aspx">Gaming</category><category domain="http://blogs.msdn.com/cbowen/archive/tags/Northeast/default.aspx">Northeast</category><category domain="http://blogs.msdn.com/cbowen/archive/tags/Videos/default.aspx">Videos</category></item></channel></rss>