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Posted by Jeremy Cooke When designing a complex system it is occasionally necessary to coordinate interaction with some sort of shared resource. Traditionally this is done with synchronization objects provided by the operating system such as critical Read More...
Posted by Jeremy Cooke Both critical sections and mutex objects can be used to synchronize code execution in a Windows CE system. Judicious use of these techniques is necessary to prevent sharing conflicts over system resources through synchronized access. Read More...
I'm a developer on the Windows Mobile BSP team. I came to Microsoft after graduating with a masters in EECS from the University of Michigan. During my time at Microsoft I have worked mostly on Texas Instruments, ARM-based BSPs, and am currently working Read More...
 
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