Welcome to MSDN Blogs Sign in | Join | Help

Browse by Tags

All Tags » Build and Compilers   (RSS)
Posted by Kurt Kennett, Senior Development Lead, Windows CE OS Core Operating system code, as one of my colleague developers recently realized, is “just code”. It’s not voodoo and it does not exist on a higher plane of knowledge. In fact, an operating Read More...
Posted by: Sue Loh To explain SDKs I will start with what an OS Design is. The CE OS has a ton of “components” that can be controlled using SYSGEN_ environment variables, that are set or unset based on what an OEM chooses out of the Platform Builder catalog. Read More...
Posted by: Russ Keldorph Structure packing is an extenstion to the C++ language supported by many compilers, including Microsoft's. In our language, packing is achieved with either #pragma pack(N) , which allows fine-grained control over structure packing, Read More...
Posted by: Russ Keldorph Hi, I'm Russ Keldorph, the dev lead for the native (ARM, MIPS, & SH-4) C++ compilers and runtime libraries for Windows CE. I started an MSDN blog a while ago, but came to realize that I'm a terrible blogger because I just Read More...
 
Page view tracker