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I didn't learn about Reed & Steve's blog until today, but got there by learning about these posts: http://blogs.msdn.com/hegenderfer/archive/2007/08/31/slaying-the-virtual-memory-monster.aspx http://blogs.msdn.com/hegenderfer/archive/2007/10/01/slaying-the-virtual-memory-monster-part-ii.aspx Read More...
Posted by: Sue Loh I’d like to explain a little more about memory management in Windows CE. I already explained a bit about paging in Windows CE when I discussed virtual memory . In short, the OS will delay committing memory as long as possible by only Read More...
Posted by Kurt Kennett, Senior Development Lead, Windows CE OS Core Operating system code, as one of my colleague developers recently realized, is “just code”. It’s not voodoo and it does not exist on a higher plane of knowledge. In fact, an operating Read More...
Posted by Kurt Kennett Virtual Memory is fantastic. It allows you to create this personalized ‘view’ of the memory space of a computer, and rearrange where things are physically to suit your desires. This is especially good for the organization of registers Read More...
Posted by: Sue Loh Now that WM6 is publicly announced, I want to start taking steps to prevent confusion about one detail that is pretty major to most people who read this blog. Windows Mobile 6 does NOT run the CE 6 OS. Technically the OS version # in Read More...
Posted by: Sue Loh I've talked about this before but I want to really highlight it because I still see people wrestling with it. In Windows CE 5.0 and earlier, "kernel mode" is an access level attached to a thread. If a thread is "in kernel mode" it can Read More...
Posted by: Sue Loh Question: How can I measure TLB misses on Windows CE? Answer: If you are running a MIPS or SH processor then CeLog will capture counts of TLB misses. On each thread switch it'll record a "TLB miss" event which has the count of TLB misses Read More...
Posted by Upender Sandadi Happy New Year to everyone!!! I hope you all had a wonderful start to the new year. This was one of those articles I had written before the year end but never got it posted. So here we go. One more aritcle on CE 6.0. This time Read More...
I am told that our APIs are not part of our documentation. :-( I know for sure we documented these, but I'm told there is a documentation update coming soon, so they must only have made it into the update. My apologies on behalf of Microsoft. Keep an Read More...
Posted by: Sue Loh It seems that Jason Browne, a BSQUARE employee who used to be a co-worker of mine on the CE Kernel team (Hi Jason!), has been blogging about CE6 too. He has beaten me to posting on a lot of these topics, in fact. If you don't want to Read More...
Posted by: Upender Sandadi One of the goals for Windows CE 6.0 design was full backward compatibility at the binary level for ISV applications. We have gone to great lengths to maintain binary level compatibility by: a) Maintaining the same exports from Read More...
Posted by: Sue Loh One of the biggest concerns people have about the new CE6 release is backward compatibility. Every release we try very hard to make existing applications, drivers and OALs as compatible as possible. With CE6 we expect very high compatibility Read More...
Posted by: Sue Loh This article explains how memory access and memory passing is implemented in Windows CE 6 as well as previous versions of the OS. My intention is to explain the significant differences in CE6 by contrasting it against earlier OS versions. Read More...
Posted by: Sue Loh Ha! Some nutshell. This post is rather long -- though for me, that's nothing new. I’ve tried to at least provide a starting point for you (OEMs and ISVs ) to begin understanding the details of the CE6 OS that will mean most to you. Read More...
Posted by: Sue Loh This is really a generic topic, not something specific to Windows CE, but I’ve had to explain it to a few people so I thought it would be worth writing up. If you had asked me what virtual memory was several years ago, I’d have given Read More...
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