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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>What exactly is an SDK?</title><link>http://blogs.msdn.com/ce_base/archive/2006/12/14/What-exactly-is-an-SDK.aspx</link><description>Posted by: Sue Loh To explain SDKs I will start with what an OS Design is. The CE OS has a ton of “components” that can be controlled using SYSGEN_ environment variables, that are set or unset based on what an OEM chooses out of the Platform Builder catalog.</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: What exactly is an SDK?</title><link>http://blogs.msdn.com/ce_base/archive/2006/12/14/What-exactly-is-an-SDK.aspx#1298324</link><pubDate>Sat, 16 Dec 2006 01:24:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1298324</guid><dc:creator>ce_base</dc:creator><description>&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.windowsfordevices.com/articles/AT2302509020.html"&gt;http://www.windowsfordevices.com/articles/AT2302509020.html&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Understanding Windows CE "SDK's"</title><link>http://blogs.msdn.com/ce_base/archive/2006/12/14/What-exactly-is-an-SDK.aspx#1346102</link><pubDate>Fri, 22 Dec 2006 13:10:03 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1346102</guid><dc:creator>Dave Baker's WebLog</dc:creator><description>&lt;p&gt;Ever wondered what's meant by the term &amp;quot;SDK,&amp;quot; and how it applies to Windows CE or Windows Mobile device&lt;/p&gt;
</description></item><item><title>re: What exactly is an SDK?</title><link>http://blogs.msdn.com/ce_base/archive/2006/12/14/What-exactly-is-an-SDK.aspx#1474431</link><pubDate>Tue, 16 Jan 2007 04:35:03 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1474431</guid><dc:creator>ce_base</dc:creator><description>&lt;p&gt;Another thing to look into: AYGSHELL is a component that exposes a lot of Windows Mobile APIs on top of Windows CE. &amp;nbsp;Adding this component to a Windows CE OS Design may help some Windows Mobile applications work on that device. &amp;nbsp;But, the only way to guarantee that a Windows Mobile application will run on the device is for the device to be running Windows Mobile.&lt;/p&gt;
&lt;p&gt;Sue&lt;/p&gt;
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