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September 2006 - Posts

Community Convergence V

Welcome to the fifth Community Convergence update. This file is published on my blog, and shortly thereafter on the front page of the C# Developer Center . To comment on this entry, please go to my blog . The Visual Studio Orcas September Community Technology

Darkness Descends on Silver Peak

We hiked this weekend in the Cascades, near Snoqualmie Pass. We were slow getting started, and didn’t roll out the drive until nearly noon. Given the late start, I wasn’t sure we had time for a decent hike, but the image in Figure 1 shows that we eventually did reach a worthwhile destination. Of course, when you hike the back country, getting to a destination is only one half of a complete trip. One also has to get back in one piece.
Posted by Charlie Calvert | 1 Comments
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Community Convergence IV

This week we have begun an experiment by publishing on the C# Developer Center a draft of one of the specifications for Orcas. This gives you an opportunity to see and comment on a C# specification while it is still under development. If this trial works,

Code Climber Generic Methods Part III

This post continues the examination of generic methods and type parameters found in the previous two Code Climber posts. The first post focused on the basics of using generics, and on how to pass generic classes to a generic method. The second post dug into some of the details and terminology involved with generics, and particularly generic methods. This post will help wrap up the discussion of generic methods, and lay the groundwork for a post on creating generic classes.
Posted by Charlie Calvert | 8 Comments
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Community Convergence III

This week you can watch the first in a series of videos featuring members of the Microsoft C# team. A video of Raj Pai, the Group Program Manager for the C# team, leads off the series.

Community Convergence II

This week I heard a number of people on the C# team talking about the hot new gaming technology for Windows and the Xbox called XNA. The big news is that a beta of the XNA Game Studio Express is available as a free download.

C# Bloggers

Compiler and Language Wes Dyer Eric Lippert Luke Hoban (PM) Mads Torgersen Peter Hallam (DEV) Rok Yu (DEV Lead) DLINQ Dinesh Kulkarni (PM) Daigo Hamura (QA) Hartmut Maennel (Dev) Mitsu Furuta (Evangelist) Tiki Wan (QA) Vijay Upadya (QA) IDE Anson Horton
Posted by Charlie Calvert | 9 Comments
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CodeClimber: Generic Methods Part II

This is the second in a multi-part series of blogs on generics in C#. In the previous blog , you learned by example the basics of using existing generic classes, and also encountered a few simple facts about how to pass those classes to generic methods.
Posted by Charlie Calvert | 9 Comments
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