March 2006 - Posts
In my last entry , I suggested the optimization strategy of pre-rasterizing vector images in order to improve performance. With the example presented, we realized a fairly substantial performance bump - an 1,802% increase in performance. This technique
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In the past few posts, I have been exploring owner-drawing of vector images to create a more compelling user interface that recreates, to a high degree of fidelity, the intentions of the designers. However, as engineers, we are implementing the entirety
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In a comment to my final post on gel buttons , the orginality and creativity of my design was, shall we say, called into question. Obviously, I have miscommunicated my intentions here, as evidenced by the tone and directness of the feedback. I am not
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Based on a few comments (both directly on the blog, as well as internal email), I have decided to post a third entry to further develop our Gel Buttons. (Not that I am trying to belabor the topic, but I think there are some important things to learn from
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In our last episode, we went through the process of creating the static rendering of a gel button using Windows Forms. (The code I provided was developed using the .NET Framework 2.0, although at least one person has pointed out that it doesn't take much
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