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Coding4Fun at PDC 2009 – Video Montage
04 December 09 10:25 AM | Coding4Fun | 0 Comments   
We’ll be posting one project each month but here is the Coding4Fun booth at PDC 2009!  You can even view the Iron Bartender challenge at GeekFest as well! Overall Recap of each project Iron Bartender! Read More...
Is this frame straight?
02 December 09 11:27 PM | Coding4Fun | 0 Comments   
Joel Ivory Johnson created a rather functional program for his Zune HD.  Joel created a bubble level based on the accelerometer in the Zune HD to get the tilt of the device.  From that data and everyone’s favorite theorem , he created a bubble Read More...
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Coding4Fun at PDC!
17 November 09 10:09 AM | Coding4Fun | 6 Comments   
Coding4Fun is in attendance at the Microsoft Professional Developer Conference!  We are demoing 5 projects that will have full how-to’s and will be open-sourced as well.  Drinktendr, Mind Blaster, Laser Graffiti, Augmented Reality, and Wi-Fi Read More...
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XNA and textures
16 October 09 01:11 PM | Coding4Fun | 0 Comments   
Looking for some XNA help? Shawn Hargreaves’s blog has a bunch of answers questions like anisotropic filtering, mipmapping, and texture filtering. If you’re not sure what mipmapping is, it is precalculating a copy of an image that is smaller than the Read More...
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Aliens invading with XNA
14 July 09 11:10 AM | Coding4Fun | 1 Comments   
Brian Peek , of wiimote fame, gave a talk to the Facebook .NET Programmers Group and had it recorded.  The talk is about creating a clone of Space Invaders called Alien Attack in XNA Game Studio 3.0.  If you want even greater detail, this is Read More...
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XNA Game Studio 3.1
11 June 09 12:14 PM | Coding4Fun | 1 Comments   
XNA Game Studio 3.1 has just been released!  Download XNA GS 3.1 and check out the walkthrough for upgrading your old projects to v3.1 !  For a more in-depth overview of what is new in 3.1, head to http://creators.xna.com/en-us/article/xnags3.1whatsnew Read More...
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