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Popfly game engine – open source
27 August 09 11:01 AM | Coding4Fun | 0 Comments   
As popfly is getting shut down August 31st, they released the game engine under the Ms-Pl.  If you used the Popfly Game Downloader we released a few weeks back to grab your games, there’s also instructions on how to crack them open and grab the data Read More...
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AI with c# and LINQ
28 July 09 12:00 PM | Coding4Fun | 0 Comments   
I came across this from Miguel de Icaza’s twitter feed , Christopher Park designing an AI with c# and LINQ. Currently it is a 4 part series, each is an interesting read into what exactly goes into an artificial intelligence system. Introduction Queries Read More...
WiiMoteLib with MotionPlus
20 July 09 11:35 AM | Coding4Fun | 0 Comments   
Brian Peek has updated his WiiMote library to 1.8b1 with freshly added support for the MotionPlus add-on. Taiko Drum Master's TaTaCon drum controller supported (Dean Herbert) Bare-bones Wii MotionPlus support ( wiibrew.org , testing by Tyler Tolley) WiimoteTest Read More...
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Aliens invading with XNA
14 July 09 11:10 AM | Coding4Fun | 1 Comments   
Brian Peek , of wiimote fame, gave a talk to the Facebook .NET Programmers Group and had it recorded.  The talk is about creating a clone of Space Invaders called Alien Attack in XNA Game Studio 3.0.  If you want even greater detail, this is Read More...
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XNA Game Studio 3.1
11 June 09 12:14 PM | Coding4Fun | 1 Comments   
XNA Game Studio 3.1 has just been released!  Download XNA GS 3.1 and check out the walkthrough for upgrading your old projects to v3.1 !  For a more in-depth overview of what is new in 3.1, head to http://creators.xna.com/en-us/article/xnags3.1whatsnew Read More...
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Robozzle
02 June 09 06:02 PM | Coding4Fun | 0 Comments   
Robozzle is a Silverlight game that helps teach players the art of programming logic through a series of fun and challenging community-created puzzles.  What's more, the game is "community sourced" meaning not only can you contribute new Read More...
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