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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Quake 3 in .Net, it was only a manage of time.</title><link>http://blogs.msdn.com/coding4fun/archive/2008/01/24/7226142.aspx</link><description>Greg Dolley has done something amazing. Greg ported id software's video game, Quake 3, to .Net . I'm going to take a quote from his website regarding the port Before I begin explaining the port, I’d like to clarify one thing. Someone emailed me last week</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>   Quake 3 ported to .Net &amp;raquo; D' Technology Weblog: Technology, Blogging, Tips, Tricks, Computer, Hardware, Software, Tutorials, Internet, Web, Gadgets, Fashion, LifeStyle, Entertainment, News and more by Deepak Gupta.</title><link>http://blogs.msdn.com/coding4fun/archive/2008/01/24/7226142.aspx#7247165</link><pubDate>Sat, 26 Jan 2008 00:40:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7247165</guid><dc:creator>   Quake 3 ported to .Net » D' Technology Weblog: Technology, Blogging, Tips, Tricks, Computer, Hardware, Software, Tutorials, Internet, Web, Gadgets, Fashion, LifeStyle, Entertainment, News and more by Deepak Gupta.</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.ditii.com/2008/01/25/quake-3-ported-to-net/"&gt;http://www.ditii.com/2008/01/25/quake-3-ported-to-net/&lt;/a&gt;&lt;/p&gt;
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