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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>WiiEarthVR – A Fully Immersive 3D Experience with Virtual Earth 3D</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx</link><description>In this article, Brian Peek will demonstrate how to use a Nintendo Wii Remote (Wiimote), a Wii Fit Balance Board, and Vuzix VR920 glasses as input devices for Microsoft Virtual Earth 3D, providing a fully immersive, 3D experience. Brian Peek ASPSOFT,</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>WiiEarthVR Article and Source Code Posted</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9068892</link><pubDate>Fri, 14 Nov 2008 12:33:06 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9068892</guid><dc:creator>BrianPeek.com</dc:creator><description>&lt;p&gt;I previously talked about my WiiEarthVR project shown at PDC project, and now I have posted the article&lt;/p&gt;
</description></item><item><title>WiiEarthVR Article and Source Code Posted</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9068893</link><pubDate>Fri, 14 Nov 2008 12:33:12 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9068893</guid><dc:creator>Brian Peek</dc:creator><description>&lt;p&gt;WiiEarthVR Article and Source Code Posted&lt;/p&gt;
</description></item><item><title>re: WiiEarthVR – A Fully Immersive 3D Experience with Virtual Earth 3D</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9099274</link><pubDate>Sat, 15 Nov 2008 18:23:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9099274</guid><dc:creator>Antti</dc:creator><description>&lt;p&gt;Thanks for an excellent and exiting article!&lt;/p&gt;
&lt;p&gt;In my computer (XP Pro SP3) the correct folder for the Bindings.xml is &amp;quot;C:\Documents and Settings\&amp;lt;username&amp;gt;\Application Data\Microsoft\Virtual Earth 3D&amp;quot; (not &amp;quot;...&amp;lt;username&amp;gt;\Local Settings\...&amp;quot;)&lt;/p&gt;</description></item><item><title>map of assembly of explorers wow | Digg hot tags</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9102612</link><pubDate>Sun, 16 Nov 2008 08:51:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9102612</guid><dc:creator>map of assembly of explorers wow | Digg hot tags</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://digwe.com/tags/101/200811/map-of-assembly-of-explorers-wow.html"&gt;http://digwe.com/tags/101/200811/map-of-assembly-of-explorers-wow.html&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: WiiEarthVR – A Fully Immersive 3D Experience with Virtual Earth 3D</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9103600</link><pubDate>Sun, 16 Nov 2008 19:13:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9103600</guid><dc:creator>Antti</dc:creator><description>&lt;p&gt;I spotted that Wes Thierry has made an activex plugin for the VR 920 that can be controlled with javascript &lt;a rel="nofollow" target="_new" href="http://www.westhierry.net/vr920/vr920test.html"&gt;http://www.westhierry.net/vr920/vr920test.html&lt;/a&gt;&lt;/p&gt;</description></item><item><title>
	Virtual Earth 3D
</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9302235</link><pubDate>Fri, 09 Jan 2009 20:23:45 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9302235</guid><dc:creator>
	Virtual Earth 3D
</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://blog.geoffreyemery.com/post/Virtual-Earth-3D.aspx"&gt;http://blog.geoffreyemery.com/post/Virtual-Earth-3D.aspx&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>WiiEarthVR: Wii Integrate with Virtual Earth</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9303726</link><pubDate>Sat, 10 Jan 2009 11:19:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9303726</guid><dc:creator>WiiEarthVR: Wii Integrate with Virtual Earth</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.ditii.com/2009/01/10/wiiearthvr-wii-integrate-with-virtual-earth/"&gt;http://www.ditii.com/2009/01/10/wiiearthvr-wii-integrate-with-virtual-earth/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Coding4Fun with Brian Peek: WiiEarthVR is a Wiimote, Virtual Earth, WiiFit and VR Glasses | CHARGED's Digital Lifestyle at Work or Play</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9303780</link><pubDate>Sat, 10 Jan 2009 12:17:01 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9303780</guid><dc:creator>Coding4Fun with Brian Peek: WiiEarthVR is a Wiimote, Virtual Earth, WiiFit and VR Glasses | CHARGED's Digital Lifestyle at Work or Play</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.charged.co.za/software-technology/coding4fun-with-brian-peek-wiiearthvr-is-a-wiimote-virtual-earth-wiifit-and-vr-glasses"&gt;http://www.charged.co.za/software-technology/coding4fun-with-brian-peek-wiiearthvr-is-a-wiimote-virtual-earth-wiifit-and-vr-glasses&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>My Coding4Fun Articles</title><link>http://blogs.msdn.com/coding4fun/archive/2008/11/14/9068804.aspx#9525726</link><pubDate>Wed, 01 Apr 2009 10:57:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9525726</guid><dc:creator>Brian's Blog</dc:creator><description>&lt;p&gt;Here is a list of my current Coding4Fun articles: TwitterDrive and Author Interview WiiEarthVR Animated&lt;/p&gt;
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