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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx</link><description>This is Part 1 of an introductory series on game programming using the Microsoft .NET Framework and managed DirectX 9.0. WARNING: Managed DirectX is no longer supported. If you want to do 3D graphics with the .NET Framework, please use XNA ( http://creators.xna.com</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>dxmutmisc.vb?</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#1097157</link><pubDate>Sat, 18 Nov 2006 03:07:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1097157</guid><dc:creator>doug</dc:creator><description>&lt;p&gt;dxmutmisc.cs is a c# file and there isn't a dxmutmisc.vb in C:\Program Files\Microsoft DirectX 9.0 SDK (February 2005)\Samples\Managed\Common.&lt;/p&gt;
&lt;p&gt;so how are you supposed to make this game in visual basic?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#1608407</link><pubDate>Tue, 06 Feb 2007 06:05:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1608407</guid><dc:creator>quinn cox</dc:creator><description>&lt;p&gt;hey thanks for this tutorial derek, it is really specific and even thought it gets technical, it is slow enough for me to learn. &amp;nbsp;I can't wait to read the next one.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#1608408</link><pubDate>Tue, 06 Feb 2007 06:05:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1608408</guid><dc:creator>quinn cox</dc:creator><description>&lt;p&gt;hey thanks for this tutorial derek, it is really specific and even thought it gets technical, it is slow enough for me to learn. &amp;nbsp;I can't wait to read the next one.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2043861</link><pubDate>Sat, 07 Apr 2007 09:05:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2043861</guid><dc:creator>Sean</dc:creator><description>&lt;p&gt;When I tried to start the program after adding the timer, it gave me 133 error messages saying it couldn't find parts of the timer&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2052316</link><pubDate>Sun, 08 Apr 2007 14:17:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2052316</guid><dc:creator>Korrupt420</dc:creator><description>&lt;p&gt;I have searched the internet up and down for starting a game from scratch and finalay I hit gold, This first section has been a huge help, Thx for putting your time into this! Cant wait to start the next section!&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2053129</link><pubDate>Sun, 08 Apr 2007 16:44:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2053129</guid><dc:creator>david</dc:creator><description>&lt;p&gt;[dxmutmisc.cs is a c# file and there isn't a dxmutmisc.vb]&lt;/p&gt;
&lt;p&gt;Because of the CLR with Visual C# and VB in the .NET Framework, (I believe that's what it is.) the C# file will work under the VB Code. I've done it before.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2082302</link><pubDate>Wed, 11 Apr 2007 08:58:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2082302</guid><dc:creator>Justin</dc:creator><description>&lt;p&gt;Just wondering, does this tutorial still work with C# VBE and XNA in April 2007? I'm not sure if it's due to an IDE update or what, but something basic is breaking in the examples provided.&lt;/p&gt;
&lt;p&gt;The one I'm having difficulty with right now is using a constructor: one doesn't already exist. Creating one generates an error that there is already a member of that type. The code to be inserted into the constructor doesn't work either.&lt;/p&gt;
&lt;p&gt;Another issue is &amp;quot;PaintEventArgs&amp;quot; is an undefined type.&lt;/p&gt;
&lt;p&gt;My guess is that the default state of a WindowsApplication project has changed.&lt;/p&gt;
&lt;p&gt;Being a newb and all this stuff is completely confounding me.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2101145</link><pubDate>Thu, 12 Apr 2007 19:15:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2101145</guid><dc:creator>Joe</dc:creator><description>&lt;p&gt;I had some problems with compiling after including the dxmutmisc.cs file. This helps:&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://msdn2.microsoft.com/en-us/library/bb318701.aspx"&gt;http://msdn2.microsoft.com/en-us/library/bb318701.aspx&lt;/a&gt;&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2103314</link><pubDate>Thu, 12 Apr 2007 23:06:25 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2103314</guid><dc:creator>joe</dc:creator><description>&lt;p&gt;I am using Visual Basic.net and this is very hard for me to follow because of the references to all of the C# files and code.&lt;/p&gt;
&lt;p&gt;Also when I add the dxmutmisc.cs file and type in &amp;quot;Microsoft.&amp;quot; Intelesense does not give me &amp;quot;Samples&amp;quot; I am using the newest SDK and I am not sure if that matters. &lt;/p&gt;
&lt;p&gt;This seems to be the only decent VB.net DirectX 9 tutorial so I hope someone knows the fix to this. &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2161935</link><pubDate>Tue, 17 Apr 2007 11:46:07 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2161935</guid><dc:creator>Kirk</dc:creator><description>&lt;p&gt;Quote; &amp;quot;dxmutmisc.cs is a c# file and there isn't a dxmutmisc.vb in C:\Program Files\Microsoft DirectX 9.0 SDK (February 2005)\Samples\Managed\Common.&lt;/p&gt;
&lt;p&gt;so how are you supposed to make this game in visual basic?&amp;quot;&lt;/p&gt;
&lt;p&gt;You should still be able to reference the methods of a C# class because of the whole .NET thing.&lt;/p&gt;</description></item><item><title>Excited for OJT &amp;laquo; The Song of Uriel</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2231672</link><pubDate>Sun, 22 Apr 2007 13:36:45 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2231672</guid><dc:creator>Excited for OJT « The Song of Uriel</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://songofuriel.wordpress.com/2007/04/22/excited-for-ojt/"&gt;http://songofuriel.wordpress.com/2007/04/22/excited-for-ojt/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2240719</link><pubDate>Mon, 23 Apr 2007 07:04:28 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2240719</guid><dc:creator>Wolf</dc:creator><description>&lt;p&gt;The namespace code: protected override void OnPaint(PaintEventArgs e){ &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;}&lt;/p&gt;
&lt;p&gt;could not be found, how do i fix this?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2291501</link><pubDate>Fri, 27 Apr 2007 01:51:52 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2291501</guid><dc:creator>Edvard</dc:creator><description>&lt;p&gt;As Joe said, I dont believe this works with vb.net. It may be possible, im no pro, but it doesnt work with the instructions you've given. :)&lt;/p&gt;
&lt;p&gt;Great guide though!&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2306559</link><pubDate>Sat, 28 Apr 2007 04:27:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2306559</guid><dc:creator>Jimmy</dc:creator><description>&lt;p&gt;I am new to this program, so I started with the BattleTank tutorial. I have tried to build the BattleTank project using C#, but every time I attempt to build it, it gives me an error reading: The type or namespace name 'device' could not be found (are you missing a using directive or an assembly reference?) Any help would be appreciated.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2333704</link><pubDate>Mon, 30 Apr 2007 05:44:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2333704</guid><dc:creator>Alex</dc:creator><description>&lt;p&gt;Um... is there a post of what the finished form ought to look like at the end of this lesson? That'd be a fantastic help.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2515237</link><pubDate>Thu, 10 May 2007 05:52:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2515237</guid><dc:creator>Bob</dc:creator><description>&lt;p&gt;thank you for this it has helped me&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2626612</link><pubDate>Mon, 14 May 2007 17:52:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2626612</guid><dc:creator>pankaj</dc:creator><description>&lt;p&gt;impossible means form me &lt;/p&gt;
&lt;p&gt;I M Possible.&lt;/p&gt;
&lt;p&gt;i want to do somthing&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2698841</link><pubDate>Thu, 17 May 2007 20:11:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2698841</guid><dc:creator>bart</dc:creator><description>&lt;p&gt;first nice tutorial &lt;/p&gt;
&lt;p&gt;i'm using vb.net but i can't do Microsoft.Samples&lt;/p&gt;
&lt;p&gt;and i did everything you said for VB&lt;/p&gt;
&lt;p&gt;can anyone help me please.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2716951</link><pubDate>Fri, 18 May 2007 22:47:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2716951</guid><dc:creator>Derek (Yup, same name as you)</dc:creator><description>&lt;p&gt;I am using DirextX SDK 10, and When I tried to add the timer, the intelsence isn't giving me Samples as part of the Microsoft namespace. I am using VB. Can you be more detailed in how to get that working?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2723918</link><pubDate>Sat, 19 May 2007 05:52:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2723918</guid><dc:creator>Shem</dc:creator><description>&lt;p&gt;[Selecting Add | New Folder. Name the new folder: DirectXSupport. This is where we are going to add the various support classes as we make use of them throughout this project. ]&lt;/p&gt;
&lt;p&gt;I got totally lost at this point. Where is the Add option within Visual Basic Express Edition which allows me to add a new folder. I can't find it. Can someone help me follow what he's talking about?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2767963</link><pubDate>Mon, 21 May 2007 17:07:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2767963</guid><dc:creator>noodles</dc:creator><description>&lt;p&gt;Hardly coding for fun.&lt;/p&gt;
&lt;p&gt;Almost half of the instructions refer solely to C sharp and therefore confuse an intermediate Visual Basic user - towards whom this article is apparently aimed. Either add the VB counterparts to this article, or remove Visual Basic from the software category.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2772798</link><pubDate>Mon, 21 May 2007 22:08:22 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2772798</guid><dc:creator>sukit</dc:creator><description>&lt;p&gt;if you are a begginer trying to learn, this gets very incoherant past part 1 and if you already know even a moderate amount of game development this is a complete waste of time. &lt;/p&gt;
&lt;p&gt;perhaps if the author started over from scratch he might get something worthwhile next time.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2974322</link><pubDate>Tue, 29 May 2007 23:32:49 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2974322</guid><dc:creator>Mr. Science</dc:creator><description>&lt;p&gt;I keep getting an error that the &amp;quot;Sample&amp;quot; name space does not exist in the &amp;quot;Microsoft&amp;quot; name space. &amp;nbsp;Is there an additional reference that must be added or is it just not in the March '07 DirectX SDK?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#2994494</link><pubDate>Thu, 31 May 2007 01:38:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2994494</guid><dc:creator>Foxman13</dc:creator><description>&lt;p&gt;If anyone is having compilation problems, you need to do 2 things to fix them:&lt;/p&gt;
&lt;p&gt;1 - Add references to the Microsoft.DirectX and Microsoft.DirectX.Direct3D components.&lt;/p&gt;
&lt;p&gt;2 - Add all the files in &amp;quot;C:\Program Files\Microsoft DirectX 9.0 SDK (February 2005)\Samples\Managed\Common&amp;quot; to your project.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3028374</link><pubDate>Fri, 01 Jun 2007 21:15:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3028374</guid><dc:creator>Jonathan</dc:creator><description>&lt;p&gt;This is a worthless tutorial for VB programmers. You can NOT compile C# code in a VB project, plain and simple. The CLR and .NET Framework are one thing, but that comes into play AFTER a file has been compiled, and so you cannot compile a .CS file in a VB project. This lack of basic understanding of how .NET works by the author is curious. Why include the VB code at all, knowing it asbolutely will not work? Well, the workaround is to add a C# library project to the solution and then link to that project. However, for a &amp;quot;beginner's&amp;quot; tutorial this seems hardly a good way to go about it.&lt;/p&gt;
&lt;p&gt;Quite simply, there is no reason why you would need QueryPerformanceCounter for a simple game anyways. Just use a regular 1-millisecond timer and ignore the C# file. &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3130821</link><pubDate>Thu, 07 Jun 2007 05:44:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3130821</guid><dc:creator>ShimonYK</dc:creator><description>&lt;p&gt;For VB, ignore the part about including the dxmutmisc.cs. &amp;nbsp;Get the VB code from chapter IV. &amp;nbsp;That has the timer converted in Vb format, but it is renamed to HiResTimer instead of FrameworkTimer.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3257006</link><pubDate>Wed, 13 Jun 2007 00:19:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3257006</guid><dc:creator>programmer</dc:creator><description>&lt;p&gt;In VB.NET you need to use Imports to reference another class; it still works, even if it's in C#&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3339529</link><pubDate>Sat, 16 Jun 2007 16:45:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3339529</guid><dc:creator>Faizan</dc:creator><description>&lt;p&gt;I am quiet confused , i can't actually find this place ,&lt;/p&gt;
&lt;p&gt;&amp;quot;At the top of the class in the using directives region add the following line of code&amp;quot;&lt;/p&gt;
&lt;p&gt;And also This place ,&lt;/p&gt;
&lt;p&gt;&amp;quot;At the end of the class above the last two braces add the following line of code.&amp;quot;&lt;/p&gt;
&lt;p&gt;It would be very helpful if you could show me a screenshot of where it is...&lt;/p&gt;
&lt;p&gt;Thanks Regards,&lt;/p&gt;
&lt;p&gt;Faizan&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3342842</link><pubDate>Sat, 16 Jun 2007 19:58:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3342842</guid><dc:creator>Blazze</dc:creator><description>&lt;p&gt;Thanks for this guide, by the way what do you mean by &amp;quot; using directives region&amp;quot;. &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3412444</link><pubDate>Wed, 20 Jun 2007 00:45:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3412444</guid><dc:creator>meka</dc:creator><description>&lt;p&gt;&amp;quot;At the top of the class in the using directives region add the following line of code: &amp;quot;&lt;/p&gt;
&lt;p&gt; what do u mean by this i dont know were exactly it is&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3489691</link><pubDate>Sun, 24 Jun 2007 00:37:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3489691</guid><dc:creator>netzash</dc:creator><description>&lt;p&gt;[When I tried to start the program after adding the timer, it gave me 133 error messages saying it couldn't find parts of the timer]&lt;/p&gt;
&lt;p&gt;Me too, but I think it's because we didn't add the directx library for the linker, or something like this, I guess the next step will cover that.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3563659</link><pubDate>Wed, 27 Jun 2007 14:07:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3563659</guid><dc:creator>Alistair</dc:creator><description>&lt;p&gt;Just an idea could you have some srceen shots and smaple bits of code for a bit more help.&lt;/p&gt;</description></item><item><title>XNA Game Studio Express - Game Development &amp;laquo; Relentlus</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3568421</link><pubDate>Wed, 27 Jun 2007 21:32:55 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3568421</guid><dc:creator>XNA Game Studio Express - Game Development « Relentlus</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://relentlus.wordpress.com/2007/06/27/xna-game-studio-express-game-development/"&gt;http://relentlus.wordpress.com/2007/06/27/xna-game-studio-express-game-development/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3589436</link><pubDate>Thu, 28 Jun 2007 22:57:49 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3589436</guid><dc:creator>gmduncanidaho</dc:creator><description>&lt;p&gt;I believe the latest version of DirectX SDK does not contain dxmutmisc.cs file. Any other suggestions?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3663013</link><pubDate>Mon, 02 Jul 2007 22:29:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3663013</guid><dc:creator>Trennto</dc:creator><description>&lt;p&gt;I dont know where to put the &amp;quot;Microsoft.Samples.DirectX.UtilityToolkit;&amp;quot; thing. I&lt;/p&gt;
&lt;p&gt;get the error: &amp;quot;A namespace does not directly contain members such as fields or methods&amp;quot; when I put it in GameEngine.cs at the top or under the &amp;quot;using...&amp;quot; part.	&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3694593</link><pubDate>Thu, 05 Jul 2007 01:14:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3694593</guid><dc:creator>mcarr1973</dc:creator><description>&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;It would be awesome if these lessons were in Video &lt;/p&gt;
&lt;p&gt;because I have a lot of trouble learning reading through all the jargin and not knowing where exactly to place things.&lt;/p&gt;
&lt;p&gt;Video tutorial are an awesome avenue for me because I retain more stuff in a shorter period of time and it seems more hands on and the learning curve is so much faster. because lets face it theres a lot to learn. &lt;/p&gt;
&lt;p&gt;I just wish I could find more video tutorials? reading the and sifting through all this stuff its gonna take years.&lt;/p&gt;
&lt;p&gt;Im sure the other newbs would agree with me &amp;quot;PLEASE MSDN GIVE US MORE VIDEO TUTORAILS&amp;quot; &lt;/p&gt;
&lt;p&gt;they really help!&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3733271</link><pubDate>Fri, 06 Jul 2007 21:42:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3733271</guid><dc:creator>FatAlbert</dc:creator><description>&lt;p&gt;I had the VB / C# problem discussed here. Solved it by instead of putting cs files in a folder, creating a new c# project, adding cs files, marking the Allow unsafe code property and adding a reference to this project in the Battle Tank project. &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3753002</link><pubDate>Sun, 08 Jul 2007 02:25:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3753002</guid><dc:creator>James</dc:creator><description>&lt;p&gt;I tried your tutorial, and I used the fix for 133 errors, but now i have 271 errors. any reason for this?&lt;/p&gt;</description></item><item><title>What do you think about fatboy88? - Page 2 - MafiaCoders</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3816865</link><pubDate>Wed, 11 Jul 2007 19:09:15 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3816865</guid><dc:creator>What do you think about fatboy88? - Page 2 - MafiaCoders</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.mafiacoders.com/sf-hacks-mods-discussion/29932-what-do-you-think-about-fatboy88-2.html#post247198"&gt;http://www.mafiacoders.com/sf-hacks-mods-discussion/29932-what-do-you-think-about-fatboy88-2.html#post247198&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3816866</link><pubDate>Wed, 11 Jul 2007 19:09:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3816866</guid><dc:creator>eric dye</dc:creator><description>&lt;p&gt;I getting the same error as many, have tried lots of what was suggested without any look. &amp;nbsp;Can anyone help (email me at erdye@cebridge.net if you can)&lt;/p&gt;
&lt;p&gt;Error	1	The type or namespace name 'Samples' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)	C:\Documents and Settings\eric\My Documents\Visual Studio 2005\Projects\EuchrePuker\EuchrePuker\GameEngine.cs	8	17	EuchrePuker&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3870287</link><pubDate>Sun, 15 Jul 2007 00:07:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3870287</guid><dc:creator>Harris Durrani </dc:creator><description>&lt;p&gt;Wow this is the best guide for noobs like me who dream of becoming a game developer one day.. Thanks alot Derek.. i really appreciete what you have done here :)&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3886183</link><pubDate>Mon, 16 Jul 2007 03:46:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3886183</guid><dc:creator>bob</dc:creator><description>&lt;p&gt;Im 11 can some one tell me what the constructor&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3940816</link><pubDate>Wed, 18 Jul 2007 21:26:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3940816</guid><dc:creator>Salty</dc:creator><description>&lt;p&gt;I'm using visual c++ express and I can't seem to get the using namespace to work. Am I supposed to #include a file or something?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3946049</link><pubDate>Thu, 19 Jul 2007 04:08:45 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3946049</guid><dc:creator>CricketMaster</dc:creator><description>&lt;p&gt;I tried doing this in VB Express 2005, but, when I enter &amp;quot;Microsoft.&amp;quot;, on the parameter list, only the things from before I installed the SDK are there. The SDK version is June 2007, and I followed the previous instructions.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3969662</link><pubDate>Fri, 20 Jul 2007 08:26:07 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3969662</guid><dc:creator>TulipVorlax</dc:creator><description>&lt;p&gt;I'm using SharpDevelop to do this. I state it because i dont know if things works the same in VS. It's that i've found the way to use the .cs file in my solution by adding a new CS project for it that i referenced in the VB project. Of course this wont wont work if you only have VB, it require a full VS install. But it work like a charm in SharpD.&lt;/p&gt;
&lt;p&gt;See ya.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#3983376</link><pubDate>Sat, 21 Jul 2007 04:57:26 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3983376</guid><dc:creator>QuestionMark</dc:creator><description>&lt;p&gt;I don't see how this is helping me learn anything. I hit a directX proplem right after adding the folder, and there is not a single explanation on what to do if this happens.&lt;/p&gt;
&lt;p&gt;Basically if I am copying you, I'm not learning anyway. But I am copying word for word right now, and its still not working right.&lt;/p&gt;
&lt;p&gt;Not to mention the fact that after the adding of the DirectX folder You become very vague about where the code your talking about even goes!&lt;/p&gt;
&lt;p&gt;:(&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4111307</link><pubDate>Sun, 29 Jul 2007 03:22:36 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4111307</guid><dc:creator>Jamie</dc:creator><description>&lt;p&gt;This doesn't work for me, it's producing 'The tpe or namespace name DirectX does not exist in the namespace Microsoft. &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4175385</link><pubDate>Wed, 01 Aug 2007 23:03:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4175385</guid><dc:creator>Chris</dc:creator><description>&lt;p&gt;I am glad that you posted this set of tutorials, but this is really frustrating because when I go to compile them, in my I.D.E they don't compile correctly, can you please either update the code or recreate it, because it's not working.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4340590</link><pubDate>Sun, 12 Aug 2007 00:53:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4340590</guid><dc:creator>nick</dc:creator><description>&lt;p&gt;so can anyone shed some light on why the I keep getting errors in regards to this command: Microsoft.Samples.DirectX.UtilityToolkit.FrameworkTimer.Start()&lt;/p&gt;
&lt;p&gt;VB is telling me that it doesn't know what Samples is. I'm using the VB 2008 express, beta edition. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;-thx&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4363630</link><pubDate>Mon, 13 Aug 2007 08:41:20 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4363630</guid><dc:creator>eddie</dc:creator><description>&lt;p&gt;question 1. &lt;/p&gt;
&lt;p&gt;when adding&lt;/p&gt;
&lt;p&gt; &amp;quot; protected override void OnPaint(PaintEventArgs e){ &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;} &amp;nbsp;&amp;quot;&lt;/p&gt;
&lt;p&gt;after the constructors,&lt;/p&gt;
&lt;p&gt;where are the constructors exactly?? &lt;/p&gt;
&lt;p&gt; Also, Is this after the final brackets (i.e., }) or within &amp;nbsp;&amp;quot;InitializeComponent();&amp;quot; &amp;nbsp;??&lt;/p&gt;
&lt;p&gt;Question 2. Where do I place &amp;quot; this.Invalidate(); &amp;quot; exactly?? I've only had experience with visual basic and it has been a while.&lt;/p&gt;
&lt;p&gt;I'm viewing the GameEngine.cs (code view) and there is already code present, so the placement of the code is &amp;nbsp;confusing for me. &amp;nbsp;Some of the code is specific in referencing, but I'm lost on the other.&lt;/p&gt;
&lt;p&gt;Any clues?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4384404</link><pubDate>Tue, 14 Aug 2007 17:43:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4384404</guid><dc:creator>Max</dc:creator><description>&lt;p&gt;Does this method work for DirectX 10?&lt;/p&gt;
&lt;p&gt;[The latest SDK available from Microsoft.]&lt;/p&gt;
&lt;p&gt;Also, these codes are .NET C#/VB. &lt;/p&gt;
&lt;p&gt;Is there way to port some of this to C++, for native code?&lt;/p&gt;
&lt;p&gt;IMPO, C++ compiles/runs faster than the .NET languages. &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4427179</link><pubDate>Fri, 17 Aug 2007 10:45:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4427179</guid><dc:creator>Bob</dc:creator><description>&lt;p&gt;So how do you reference the .cs file in Visual Basic?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4435479</link><pubDate>Fri, 17 Aug 2007 22:17:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4435479</guid><dc:creator>Jake</dc:creator><description>&lt;p&gt;the c# code doesn't work under VB if your using VB express edition. Sucks&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4442007</link><pubDate>Sat, 18 Aug 2007 08:23:26 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4442007</guid><dc:creator>Hayden</dc:creator><description>&lt;p&gt;Im using C# on Windows Vista Home Premium, and i cant find the DirectX folder on my computer in order to get the dxmutmisc.cs file. Is it something to do with DirectX 10?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4454342</link><pubDate>Sun, 19 Aug 2007 00:35:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4454342</guid><dc:creator>Ahmad</dc:creator><description>&lt;p&gt;Ok i had the same problem about dxmutmisc.cs but i fixed it (i think i havent finished the tutruiol) just rename the dxmutmisc.cs to dxmutmisc.vb it will give u the are u sure u wanna do this box click ok&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4463972</link><pubDate>Sun, 19 Aug 2007 17:11:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4463972</guid><dc:creator>A. Hao</dc:creator><description>&lt;p&gt;Thanks. This is what I'm looking for&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4491290</link><pubDate>Tue, 21 Aug 2007 11:17:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4491290</guid><dc:creator>John.</dc:creator><description>&lt;p&gt;Hi I am new to visual c# I am having issues with the render loop and I am not sure if I made a mistake it keeps saying Error	1	The type or namespace name 'paintEventArgs' could not be found (are you missing a using directive or an assembly reference?) if you could get back to my and help it would be great thanks.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4688049</link><pubDate>Sat, 01 Sep 2007 16:54:24 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4688049</guid><dc:creator>John</dc:creator><description>&lt;p&gt;I'm also finding this hard to follow using VB. It would be nice to be able to see some scren shots of how the classes should look.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4724618</link><pubDate>Mon, 03 Sep 2007 17:14:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4724618</guid><dc:creator>david</dc:creator><description>&lt;p&gt; i have 3 errors when i put the timer code in to the visual basic game engine file.&lt;/p&gt;
&lt;p&gt;name delta time is not declared&lt;/p&gt;
&lt;p&gt;samples is not a member of microsoft twice&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4849710</link><pubDate>Mon, 10 Sep 2007 04:27:10 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4849710</guid><dc:creator>David Powell</dc:creator><description>&lt;p&gt;So far this tutorial is great! Thank you for taking the time to be clear about why you are doing the things you are doing. I hope to use this as a learning tool to improve my programming skills. The renaming and adding folders type of ideas are certainly important to me and I hope you keep providing them throughout your remaining publications. &lt;/p&gt;
&lt;p&gt;The only thing that sucks is it takes too darn long to install DirectX. I'm ready to move on to the next tutorial but the SDK is still installing. :)&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#4881775</link><pubDate>Wed, 12 Sep 2007 19:38:06 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4881775</guid><dc:creator>rob</dc:creator><description>&lt;p&gt;i need help im a bit of a noob lol&lt;/p&gt;
&lt;p&gt;when i put the code that says protected override void in the void is underlined and their is a error saying expected class, delegate etc. i dont know how to fix this i have tried loads of things&lt;/p&gt;
&lt;p&gt;please help thanks &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5047901</link><pubDate>Sat, 22 Sep 2007 08:15:18 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5047901</guid><dc:creator>Jason</dc:creator><description>&lt;p&gt;&amp;quot;For this series, I am going to use both Visual C# Express and Visual Basic Express. If you have not already done so, download the C# or Visual Basic Visual Studio Express&amp;quot;&lt;/p&gt;
&lt;p&gt;So I download Visual Basic 2005 Express, Visual C# 2005 Express and Direct X SDK&lt;/p&gt;
&lt;p&gt;I start confuse when...&lt;/p&gt;
&lt;p&gt;&amp;quot;Now we are ready to write some code. The first step is to create a new solution in Visual Studio 2005...&amp;quot;&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5105426</link><pubDate>Mon, 24 Sep 2007 22:46:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5105426</guid><dc:creator>rjbudz</dc:creator><description>&lt;p&gt;I'm stuck at the Using statement. &amp;nbsp;I understand that, in VB it translates to an Imports statement. &amp;nbsp;However, I get an error message:&lt;/p&gt;
&lt;p&gt;Warning	1	Namespace or type specified in the Imports 'Microsoft.Samples.DirectX.UtilityToolkit' doesn't contain any public member or cannot be found. Make sure the namespace or the type is defined and contains at least one public member. Make sure the imported element name doesn't use any aliases.	&lt;/p&gt;
&lt;p&gt;Assuming the problem is that the Namespace can not be found, how do I add it?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5106352</link><pubDate>Mon, 24 Sep 2007 23:38:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5106352</guid><dc:creator>rjbudz</dc:creator><description>&lt;p&gt;I'm stuck at the Using statement. &amp;nbsp;I understand that, in VB it translates to an Imports statement. &amp;nbsp;However, I get an error message:&lt;/p&gt;
&lt;p&gt;Warning	1	Namespace or type specified in the Imports 'Microsoft.Samples.DirectX.UtilityToolkit' doesn't contain any public member or cannot be found. Make sure the namespace or the type is defined and contains at least one public member. Make sure the imported element name doesn't use any aliases.	&lt;/p&gt;
&lt;p&gt;Assuming the problem is that the Namespace can not be found, how do I add it?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5167509</link><pubDate>Thu, 27 Sep 2007 16:17:13 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5167509</guid><dc:creator>jeffery carlson</dc:creator><description>&lt;p&gt; does the direct 3dx examples require a newer graphics card or can i use the 3d examples with my ibm thinkpad 600x &amp;nbsp;or 600e video card ( made in 1998 or 1999 i think) i do have the direct x feb 2005 or close sdk but when i run the 3dk examples included in the sdk it says it needs a direct 3dk handle at runtime?&lt;/p&gt;
&lt;p&gt;Any help as how to use the d3dk examples in vb.net without a newer graphics card?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5201618</link><pubDate>Sat, 29 Sep 2007 20:09:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5201618</guid><dc:creator>TRAVIS</dc:creator><description>&lt;p&gt;HEY MAN IM HAVING A HARD TIME WITH THIS IM STUCK ON THE FIRST STEP IM USING .CS &lt;/p&gt;
&lt;p&gt;protected override void OnPaint(PaintEventArgs e){&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5297937</link><pubDate>Fri, 05 Oct 2007 21:37:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5297937</guid><dc:creator>Buthweaty</dc:creator><description>&lt;p&gt;Using the link here: &lt;a rel="nofollow" target="_new" href="http://msdn2.microsoft.com/en-us/library/bb318701.aspx"&gt;http://msdn2.microsoft.com/en-us/library/bb318701.aspx&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;I added the three references to my project. &amp;nbsp;However, I still get the following error when attempting to build:&lt;/p&gt;
&lt;p&gt;Error	1	The type or namespace name 'Framework' could not be found (are you missing a using directive or an assembly reference?)	C:\_devel\BattleTank2005\BattleTank2005\DirectXSupport\dxmutmisc.cs	2189	61	BattleTank2005&lt;/p&gt;
&lt;p&gt;I am using VS2005 (with latest Feb 07 DirectX sdk)&lt;/p&gt;</description></item><item><title>Brandon&amp;#8217;s Blog  &amp;raquo; Blog Archive   &amp;raquo; Attempting to Learn DirectX</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5306370</link><pubDate>Sat, 06 Oct 2007 07:11:07 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5306370</guid><dc:creator>Brandon’s Blog  » Blog Archive   » Attempting to Learn DirectX</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.brandonolivares.com/2007/09/06/attempting-to-learn-directx/"&gt;http://www.brandonolivares.com/2007/09/06/attempting-to-learn-directx/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>De volta aos carris &amp;laquo; .dscape</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5315660</link><pubDate>Sat, 06 Oct 2007 17:15:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5315660</guid><dc:creator>De volta aos carris « .dscape</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://nunojob.wordpress.com/2007/10/06/de-volta-aos-carris/"&gt;http://nunojob.wordpress.com/2007/10/06/de-volta-aos-carris/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5324601</link><pubDate>Sun, 07 Oct 2007 01:40:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5324601</guid><dc:creator>Wayne</dc:creator><description>&lt;p&gt;If you all read he explains that the program will no longer compile... &amp;nbsp;The next article explains how to get things referenced. &amp;nbsp;As pointed out in one of the above posts.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5383032</link><pubDate>Tue, 09 Oct 2007 17:45:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5383032</guid><dc:creator>Daniel</dc:creator><description>&lt;p&gt;Instead of using microsoft paint, use a free photoshop-like program called Paint.Net&lt;/p&gt;
&lt;p&gt;waaaayyy more fetures..&lt;/p&gt;
&lt;p&gt;get it at getpaint.net&lt;/p&gt;</description></item><item><title>   Il meglio della settimana - 47 | Napolux.com</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5451285</link><pubDate>Sun, 14 Oct 2007 17:56:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5451285</guid><dc:creator>   Il meglio della settimana - 47 | Napolux.com</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.napolux.com/2007/10/14/il-meglio-della-settimana-47/"&gt;http://www.napolux.com/2007/10/14/il-meglio-della-settimana-47/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>
napyfab:blog&amp;raquo; Blog Archive
 &amp;raquo; links for 2007-10-14</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5455086</link><pubDate>Mon, 15 Oct 2007 02:28:03 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5455086</guid><dc:creator>
napyfab:blog» Blog Archive
 » links for 2007-10-14</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://blog.napyfab.com/224/links-for-2007-10-14/"&gt;http://blog.napyfab.com/224/links-for-2007-10-14/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5464611</link><pubDate>Tue, 16 Oct 2007 01:06:15 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5464611</guid><dc:creator>Willy C</dc:creator><description>&lt;p&gt;Ok guys, for all you VB people out there having trouble, this may help. If you find that you don't have the Microsoft.Samples namespace, dont be alarmed. Here is a very steps that you can do to get it.&lt;/p&gt;
&lt;p&gt;Step One: Download this and extract it anywhere &lt;a rel="nofollow" target="_new" href="http://www.thezbuffer.com/downloads/VBSamples2005.zip"&gt;http://www.thezbuffer.com/downloads/VBSamples2005.zip&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;Step Two: Create a .dll project&lt;/p&gt;
&lt;p&gt;Step Three: Add all the files in the VBSamples2005/Common2005 folder (except the icon)&lt;/p&gt;
&lt;p&gt;Step Four: Have your .dll Project add the folowing references--&lt;/p&gt;
&lt;p&gt;1. Microsoft.DirectX&lt;/p&gt;
&lt;p&gt;2. Microsoft.DirectX.Direct3D&lt;/p&gt;
&lt;p&gt;3. Microsoft.DirectX.Direct3DX&lt;/p&gt;
&lt;p&gt;4. System&lt;/p&gt;
&lt;p&gt;5. System.Drawing&lt;/p&gt;
&lt;p&gt;6. System.Windows.Forms&lt;/p&gt;
&lt;p&gt;Step Five: Solve all the other trivial errors. Visual Studio should provide the corrections for these errors.&lt;/p&gt;
&lt;p&gt;Step Six: Don't worry about the warnings&lt;/p&gt;
&lt;p&gt;Step Seven: Build the .dll project&lt;/p&gt;
&lt;p&gt;Step Eight: Add a reference to the .dll you created in your BattleTanks2005 project (the one being made here). The reference will probably be C:\Documents And Settings\(Current User)\My Documents\Visual Studio 2005 (or 2008)\Projects\(.dll project name)\(.dll project name again)\bin\Release\(.dll name).dll&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp;Note: Use the &amp;quot;Browse&amp;quot; tab in the Add Reference Window to add it&lt;/p&gt;
&lt;p&gt;Step Nine: Voila, you should now have the Microsoft.Samples namespace, albeit with only 1 sub-namespace, depending&lt;/p&gt;</description></item><item><title>My Ghillie &amp;raquo; Coding4Fun : Beginning Game Development: Part I ??? Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5563914</link><pubDate>Sun, 21 Oct 2007 07:40:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5563914</guid><dc:creator>My Ghillie » Coding4Fun : Beginning Game Development: Part I ??? Introduction</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://myghillie.info/1969/12/31/coding4fun-beginning-game-development-part-i-%e2%80%93-introduction/"&gt;http://myghillie.info/1969/12/31/coding4fun-beginning-game-development-part-i-%e2%80%93-introduction/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Ghillie Suits &amp;raquo; Coding4Fun : Beginning Game Development: Part I ??? Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5563986</link><pubDate>Sun, 21 Oct 2007 07:43:55 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5563986</guid><dc:creator>Ghillie Suits » Coding4Fun : Beginning Game Development: Part I ??? Introduction</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://ghillie-suits.info/?p=11501"&gt;http://ghillie-suits.info/?p=11501&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5667754</link><pubDate>Thu, 25 Oct 2007 16:10:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5667754</guid><dc:creator>Detox</dc:creator><description>&lt;p&gt;Hi there great instructions but im a bit lost&lt;/p&gt;
&lt;p&gt;got to here&lt;/p&gt;
&lt;p&gt;(At the top of the class in the using directives region add the following line of code: &lt;/p&gt;
&lt;p&gt;Visual C#&lt;/p&gt;
&lt;p&gt;Microsoft.Samples.DirectX.UtilityToolkit;Visual Basic&lt;/p&gt;
&lt;p&gt;Microsoft.Samples.DirectX.UtilityToolkit)&lt;/p&gt;
&lt;p&gt;but i think where ive put my code is wrong&lt;/p&gt;
&lt;p&gt;i have 9 errors when debuged. i think the codes in the wrong place. any help would be Appreciated.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5771003</link><pubDate>Tue, 30 Oct 2007 00:08:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5771003</guid><dc:creator>jv</dc:creator><description>&lt;p&gt;wat?! I cant find the directX stuff. its not there bbut it says its installed&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#5893193</link><pubDate>Mon, 05 Nov 2007 01:52:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5893193</guid><dc:creator>sam</dc:creator><description>&lt;p&gt;how would i the thing from direct X folder if its not the same Direct X&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6133191</link><pubDate>Mon, 12 Nov 2007 12:27:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6133191</guid><dc:creator>Nikola</dc:creator><description>&lt;p&gt;hey, im using the new directx sdk, and as far as i can tell, there is no dxmutmisc.cs file anywhere. is there anythin i can do?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6283366</link><pubDate>Fri, 16 Nov 2007 04:48:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6283366</guid><dc:creator>Pete</dc:creator><description>&lt;p&gt;o.k.&lt;/p&gt;
&lt;p&gt;to fix the sdk issue i downloaded this file and extracted to the sdk directory. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.thezbuffer.com/downloads/VBSamples2005.zip"&gt;http://www.thezbuffer.com/downloads/VBSamples2005.zip&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Then added the correct &amp;nbsp;dxmutmisc.vb file to the directxsupport dir. &amp;nbsp;this caused allot of errors. &amp;nbsp;to correct this i created a new item in the directxSupport dir and copied the native method region and the timer region from the dxmutmisc to my new .vb. then remove the dxmutmisc.vb item this solved all errors and i was able to run.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6307783</link><pubDate>Fri, 16 Nov 2007 19:51:12 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6307783</guid><dc:creator>kalle</dc:creator><description>&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.microsoft.com/downloads/details.aspx?FamilyId=77960733-06E9-47BA-914A-844575031B81&amp;amp;displaylang=en"&gt;http://www.microsoft.com/downloads/details.aspx?FamilyId=77960733-06E9-47BA-914A-844575031B81&amp;amp;displaylang=en&lt;/a&gt;&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6449829</link><pubDate>Wed, 21 Nov 2007 06:53:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6449829</guid><dc:creator>Liam</dc:creator><description>&lt;p&gt;When I tried to compile, I got heaps of errors, saying it couldn't find bits of DirectX&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6502634</link><pubDate>Sat, 24 Nov 2007 18:47:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6502634</guid><dc:creator>Angelic Endeavor</dc:creator><description>&lt;p&gt;Ok, we obviously have a VB combatibility error here. &amp;nbsp;I think that's proven when you download the SDK and it says it's only combatible with C, C++, and C#. &lt;/p&gt;
&lt;p&gt;Some people have mentioned that this is a source for VB versions of DirectX, and that it has worked well for them:&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.thezbuffer.com/downloads/VBSamples2005.zip"&gt;http://www.thezbuffer.com/downloads/VBSamples2005.zip&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;The only problem is that getting those files installed properly is very tricky, and if anyone could elaborate (with lots of detail) how they installed those files, it would help the VB users of this tutorial.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6515032</link><pubDate>Sun, 25 Nov 2007 15:30:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6515032</guid><dc:creator>Karl</dc:creator><description>&lt;p&gt;I really wish people would actually read the article.&lt;/p&gt;
&lt;p&gt;As Wayne said, the author very clearly states the result will NOT build and he'll sort that out next article. Now we have a thread packed out with comments saying it won't build (when he already warned that).&lt;/p&gt;
&lt;p&gt;If you cannot even read the article properly now AT THE START then you shouldn't even bother with the rest as it gets more involved than this and you'll just ruin the comment thread for the rest of us.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6571140</link><pubDate>Wed, 28 Nov 2007 10:05:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6571140</guid><dc:creator>George</dc:creator><description>&lt;p&gt;Are you able to make text based games using this software?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6715757</link><pubDate>Sun, 09 Dec 2007 22:46:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6715757</guid><dc:creator>-ande-</dc:creator><description>&lt;p&gt;can i use a normal timer insted of that timer ? do i need the FPS rate timer at all ? whats the point&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6722458</link><pubDate>Mon, 10 Dec 2007 14:45:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6722458</guid><dc:creator>Ella</dc:creator><description>&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://msdn2.microsoft.com/en-us/library/bb318701.aspx"&gt;http://msdn2.microsoft.com/en-us/library/bb318701.aspx&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;and don't download latest directX, there is no needed samples there. The latest version, which include these, is SDK August 2007&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6752970</link><pubDate>Thu, 13 Dec 2007 02:59:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6752970</guid><dc:creator>Juani</dc:creator><description>&lt;p&gt;I FIXED THE &amp;quot;POOL IS NOT DEFINED&amp;quot; AND ALL THAT FREAKING ERRORS IN VB!!&lt;/p&gt;
&lt;p&gt; Im using VB.net 2005, and I downloaded the DirectX SDK like here says....&lt;/p&gt;
&lt;p&gt; Then I used the dxmutmisc.vb from The Z Buffer Web,&lt;/p&gt;
&lt;p&gt;and when I got all those errors, I:&lt;/p&gt;
&lt;p&gt;right click on BattleTank2005 in the solution explorer, add references.... and Added all Microsoft.DirectX References, (if you have more than 1 Direct3DX, just select the newest version).&lt;/p&gt;
&lt;p&gt;That solved the problem &amp;nbsp;for me :D&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6838615</link><pubDate>Sun, 23 Dec 2007 00:35:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6838615</guid><dc:creator>Joel</dc:creator><description>&lt;p&gt;DIRECTX 9.0B SOFTWARE DEVELOPMENT KIT (SDK) FOR VISUAL BASIC .NET!!!!!!!!!!!! &lt;a rel="nofollow" target="_new" href="http://www.microsoft.com/downloads/details.aspx?FamilyID=6a69ef8e-e0f0-4dac-a218-8e420ff115ba&amp;amp;displaylang=en"&gt;http://www.microsoft.com/downloads/details.aspx?FamilyID=6a69ef8e-e0f0-4dac-a218-8e420ff115ba&amp;amp;displaylang=en&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;That took me about 5 seconds to find not even looking for it, I did a search for &amp;quot;Visual Basic DirectX&amp;quot; and that was the first result.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6846496</link><pubDate>Sun, 23 Dec 2007 20:00:26 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6846496</guid><dc:creator>shadow99117</dc:creator><description>&lt;p&gt;i suck at this i got lost after: &amp;quot;Next right-click Form1 in the Solution Explorer and select Rename. Change Form1.cs to GameEngine.cs&amp;quot; thats how much i suck&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6903443</link><pubDate>Sun, 30 Dec 2007 06:07:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6903443</guid><dc:creator>hotwu</dc:creator><description>&lt;p&gt;Make sure you download the correct version of the SDK (The article states you need the latest SDK, but to avoid issues download from the link below). Since this article was written Microsoft had removed the managed directx samples/documentation from its installation. You will no longer find the recommended dxmutmisc.cs file in it's latest installs.&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.microsoft.com/downloads/details.aspx?FamilyID=529f03be-1339-48c4-bd5a-8506e5acf571&amp;amp;displaylang=en&amp;amp;Hash=L4lP0gECz3rJGRin4wiCM%2bOO5OmiRLbOjvUiw80sUKBJvn3KN16GuQJTIEJ2udqXgBxkphP4sr8IO8SQ5tNAwQ%3d%3d"&gt;http://www.microsoft.com/downloads/details.aspx?FamilyID=529f03be-1339-48c4-bd5a-8506e5acf571&amp;amp;displaylang=en&amp;amp;Hash=L4lP0gECz3rJGRin4wiCM%2bOO5OmiRLbOjvUiw80sUKBJvn3KN16GuQJTIEJ2udqXgBxkphP4sr8IO8SQ5tNAwQ%3d%3d&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Movies &amp;raquo; Coding4Fun : Beginning Game Development: Part I  Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#6949655</link><pubDate>Wed, 02 Jan 2008 09:48:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6949655</guid><dc:creator>Movies » Coding4Fun : Beginning Game Development: Part I  Introduction</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://movies.247blogging.info/?p=5352"&gt;http://movies.247blogging.info/?p=5352&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#7043394</link><pubDate>Wed, 09 Jan 2008 20:45:18 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7043394</guid><dc:creator>TonyS</dc:creator><description>&lt;p&gt;To Shadow99117: &amp;nbsp;Your problem is that you are trying to jump in over your head. &amp;nbsp;This tutorial is intended to teach DirectX programming, but it assumes you already know the C# language and the Visual C# IDE very well. &amp;nbsp;You need to find a tutorial on those things, and then come back to this. &amp;nbsp;And you need to realize that learning a language well takes a few months, not a few hours.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#7043874</link><pubDate>Wed, 09 Jan 2008 21:24:40 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7043874</guid><dc:creator>TonyS</dc:creator><description>&lt;p&gt;You know what, forget my last comment. &amp;nbsp;Or at least the part about coming back to this after you've learned C# and the IDE. &amp;nbsp;I wrote that just based on the questions, before I read the article carefully.&lt;/p&gt;
&lt;p&gt;When I did read it, I couldn't believe it. &amp;nbsp;I read ahead, and looked at the whole series. &amp;nbsp;What a mess.&lt;/p&gt;
&lt;p&gt;Simply put, I wouldn't tell my worst enemy to learn coding from this series. &amp;nbsp;Part of the problem is that it's over two years old, and many of the resources have changed, but it's a mess even without that. &amp;nbsp;He purports to give you a step by step guide on setting up the environment, but leaves out adding the needed references, which explains the 500 posts saying it won't compile. &amp;nbsp;He tells you about the references in the second installment. &amp;nbsp;Well, OK, maybe that was just a glitch in the first chapter. &amp;nbsp;But no, almost every installment begins with how to make the last installment actually work. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;I guess even the author got sick of it, because the thing just stops dead after chapter 8. &amp;nbsp;He says more is coming, but that was two years ago. &amp;nbsp;I think more isn't coming. &amp;nbsp;And I think that's fine.&lt;/p&gt;
&lt;p&gt;Why Microsoft even leaves this thing up is beyond me. &amp;nbsp;Find one that uses the latest versions, and then skim through the chapters, and make sure it doesn't spend half the time correcting what it did wrong, and REALLY make sure it doesn't stop in the middle. &amp;nbsp;Check out the comments, and if people who seem to know their way around the IDE say the code won't compile, keep looking for a tutorial that works.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#7271767</link><pubDate>Sun, 27 Jan 2008 23:39:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7271767</guid><dc:creator>Burak Dobur</dc:creator><description>&lt;p&gt;This tutorial is some of the worst i have ever seen. If you are still willing to learn how to write a game in VB try thsi great tutorial of Alan Phipps: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a rel="nofollow" target="_new" href="http://www.alanphipps.com/VisualBasicdotNET-XNA.html"&gt;http://www.alanphipps.com/VisualBasicdotNET-XNA.html&lt;/a&gt;&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#7319499</link><pubDate>Wed, 30 Jan 2008 07:30:57 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7319499</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@Burak Dobur: This was written multiple years ago before XNA was around. &amp;nbsp;Creator's Club and other sites around the internet have XNA solutions.&lt;/p&gt;
&lt;p&gt;Thanks however for the XNA link!&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#7623949</link><pubDate>Tue, 12 Feb 2008 02:20:37 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7623949</guid><dc:creator>Robert</dc:creator><description>&lt;p&gt;This is an excellent tutorial, and I am grateful, but it is relatively useless to me (and some others, I am sure). &amp;nbsp;I currently use visual c# 2008, as well as DirectX 10 (November 2007). &amp;nbsp;As such, some of the files and steps that would otherwise be essential are impossible to do. &amp;nbsp;I was curious if anyone knew either if a tutorial for DirectX 10/Visual C# 2008 is in the works, or where I might find one, but covering the same subject matter (the basic process of creating a simple video game)?&lt;/p&gt;</description></item><item><title>Beginning Game Development with MS .NET | Newbie Game Programmers</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#7715666</link><pubDate>Fri, 15 Feb 2008 16:33:19 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7715666</guid><dc:creator>Beginning Game Development with MS .NET | Newbie Game Programmers</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.savware.net/beginning-game-development-with-ms-net/"&gt;http://www.savware.net/beginning-game-development-with-ms-net/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Beginning Game Development with MS .NET | Newbie Game Programmers</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#7715667</link><pubDate>Fri, 15 Feb 2008 16:33:19 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7715667</guid><dc:creator>Beginning Game Development with MS .NET | Newbie Game Programmers</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.savware.net/beginning-game-development-with-ms-net/"&gt;http://www.savware.net/beginning-game-development-with-ms-net/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8293766</link><pubDate>Mon, 17 Mar 2008 22:07:56 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8293766</guid><dc:creator>Marco Maranao</dc:creator><description>&lt;p&gt;I'm getting this error still:&lt;/p&gt;
&lt;p&gt;Error	1	The type or namespace name 'ShaderFlags' could not be found (are you missing a using directive or an assembly reference?)	C:\Documents and Settings\mmaranao.CGYBMIR\My Documents\Visual Studio 2008\Projects\BattleTank1\BattleTank1\DirectXSupport\dxmutmisc.cs	524	16	BattleTank1&lt;/p&gt;
&lt;p&gt;I made references to microsoft.directx and microsoft.directx.direct3d already and have also copied all the files for directxsupport. help?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8342317</link><pubDate>Fri, 28 Mar 2008 22:55:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8342317</guid><dc:creator>Scott Thomason</dc:creator><description>&lt;p&gt;If you want to take a slow step into game programming, try &lt;a rel="nofollow" target="_new" href="http://scott-thomason.org/vbrobocode"&gt;http://scott-thomason.org/vbrobocode&lt;/a&gt;&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8367755</link><pubDate>Tue, 08 Apr 2008 08:32:01 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8367755</guid><dc:creator>alex</dc:creator><description>&lt;p&gt;This is my first time to really delve into game programming. Although in the past years I tried to focus on learning the basic programming in C++ so that in situation like this writing games as a hobby where I could use this knowledge would work at all. Probably I guess those times I just could not get the right link to keep myself up front but now with this C# language that I have started learning in weeks and the right programming environment using Visual Studio I am back to my interest. This tutorial fit exactly to people like and find it very useful the code are thorouhly &amp;nbsp;explained. I would like to further improve myself professionally in game programming you as an online teacher in your on web site. Do you have?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8369913</link><pubDate>Tue, 08 Apr 2008 23:41:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8369913</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@Alex: &amp;nbsp;You may want to try out XNA for further game programming. &amp;nbsp;&lt;a rel="nofollow" target="_new" href="http://creators.xna.com/"&gt;http://creators.xna.com/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8394264</link><pubDate>Mon, 14 Apr 2008 22:45:35 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8394264</guid><dc:creator>VyperByte</dc:creator><description>&lt;p&gt;I just got back into programming again and I can't wait to try this out when I get home from work. I learned VB back when its was 4.0 and I was 14 and taught myself most of the basics for it to run chatroom programs on AOL 4.0-6.0. My friend and some of his friends have started programming a game of their own so hopefully I can get into helping them after I learn a bit more about Visual C#. Thanks for the great Tutorial!!&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8557307</link><pubDate>Thu, 29 May 2008 08:46:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8557307</guid><dc:creator>Chris</dc:creator><description>&lt;p&gt;I've been studying C# for 8 weeks, and I've taken coding classes before.&lt;/p&gt;
&lt;p&gt;Writing any tutorial like this is a tall task to ask for free.... and I have newer revisions of software, with that said, there are tons of comiple errors not explained here. I've worked through a bunch of them, but overall I feel like I've just wasted 2 hours and am left searching for another tutorial.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8565082</link><pubDate>Sat, 31 May 2008 04:01:49 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8565082</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;Hey guys, part of the problem is this is an old tutorial where the updated APIs break the build.&lt;/p&gt;
&lt;p&gt;If someone would like to help update it, contact us and we'll update it.&lt;/p&gt;
</description></item><item><title>Learn Anything: 100 Places to Find Free Webinars and Tutorials | College@Home</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8611537</link><pubDate>Tue, 17 Jun 2008 17:31:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8611537</guid><dc:creator>Learn Anything: 100 Places to Find Free Webinars and Tutorials | College@Home</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.collegeathome.com/blog/2008/06/17/learn-anything-100-places-to-find-free-webinars-and-tutorials/"&gt;http://www.collegeathome.com/blog/2008/06/17/learn-anything-100-places-to-find-free-webinars-and-tutorials/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8616579</link><pubDate>Wed, 18 Jun 2008 16:53:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8616579</guid><dc:creator>jimi</dc:creator><description>&lt;p&gt;I tried downloading multiple versions of DirectX 9.0 and 10.0 and i still cant find dxmutmisc.cs (I am using C# by the way). In the febuary 2005 version there are no .cs files at all! please help&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8616597</link><pubDate>Wed, 18 Jun 2008 16:57:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8616597</guid><dc:creator>hal</dc:creator><description>&lt;p&gt;i would love to help update it but i dont know enough and you wont find alot of skilled help here (title says &amp;quot;beginning game developement&amp;quot; so most of use dont know what to do XD. &amp;nbsp;It would be great if you could update this though.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8643354</link><pubDate>Mon, 23 Jun 2008 21:57:26 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8643354</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@jimi, this article is pretty old and I'm not sure if Managed DirectX is supported anymore. &amp;nbsp;I'd suggest switching to XNA.&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8750719</link><pubDate>Fri, 18 Jul 2008 21:35:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8750719</guid><dc:creator>Phil</dc:creator><description>&lt;p&gt;I followed these tutorial by adapting a windows form program that I wrote myself in notepad and compiled it with the C# compiler in the .net SDK (I think it version 1.1) It all seems to work fine for me, although I haven't yet tried this with the IDE. &lt;/p&gt;
&lt;p&gt;For those people who are having problems with compiling the program after following all the instructions in the tutorial to the letter, I would be happy to refer you to the paragraph above the summary in which it states:&lt;/p&gt;
&lt;p&gt;&amp;quot;You will notice that the solution now will no longer build. This is because the classes in the file we added require DirectX to be referenced. We are going to cover which parts of DirectX we need in the next article.&amp;quot;&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8754360</link><pubDate>Sat, 19 Jul 2008 12:58:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8754360</guid><dc:creator>marwyk</dc:creator><description>&lt;p&gt;everyone make sure you download the sdk but for this tutorial you must not download any version later than august 2007. Any version later than that does not contain the managed components so you will not find them. Follow this link and not the one he gave you at the top of this page&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.microsoft.com/downloads/details.aspx?FamilyID=1fd20df1-dec6-47d0-8bef-10e266dfdab8&amp;amp;displaylang=en&amp;amp;Hash=MZJeWYCmff01536ppenf7BGEOpUnEIomOKl4ga%2bsDj4%2bn%2fqeoekDvS9Zi%2bvtMEVEKkWLGAw14Oqgkk%2bOfTyuVQ%3d%3d"&gt;http://www.microsoft.com/downloads/details.aspx?FamilyID=1fd20df1-dec6-47d0-8bef-10e266dfdab8&amp;amp;displaylang=en&amp;amp;Hash=MZJeWYCmff01536ppenf7BGEOpUnEIomOKl4ga%2bsDj4%2bn%2fqeoekDvS9Zi%2bvtMEVEKkWLGAw14Oqgkk%2bOfTyuVQ%3d%3d&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Beginning Game Development: Part II - Introduction to DirectX</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945404</link><pubDate>Thu, 11 Sep 2008 23:31:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945404</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;This is Part 2 of an introductory series on game programming using the Microsoft .NET Framework and managed&lt;/p&gt;
</description></item><item><title>Beginning Game Development: Part V - Adding Units</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945418</link><pubDate>Thu, 11 Sep 2008 23:37:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945418</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;This is Part 5 of an introductory series on game programming using the Microsoft .NET Framework and managed&lt;/p&gt;
</description></item><item><title>Beginning Game Development: Part III - DirectX II</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945422</link><pubDate>Thu, 11 Sep 2008 23:37:56 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945422</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;This is Part 3 of an introductory series on game programming using the Microsoft .NET Framework and managed&lt;/p&gt;
</description></item><item><title>Coding4Fun : Beginning Game Development: Part I ??? Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945428</link><pubDate>Thu, 11 Sep 2008 23:40:21 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945428</guid><dc:creator>Coding4Fun : Beginning Game Development: Part I ??? Introduction</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx"&gt;http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Coding4Fun : Beginning Game Development Part X ???Direct Sound Part III</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945439</link><pubDate>Thu, 11 Sep 2008 23:44:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945439</guid><dc:creator>Coding4Fun : Beginning Game Development Part X ???Direct Sound Part III</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://blogs.msdn.com/coding4fun/archive/2008/01/07/7020067.aspx"&gt;http://blogs.msdn.com/coding4fun/archive/2008/01/07/7020067.aspx&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Coding4Fun : Beginning Game Development: Part VI - Lights, Materials and Terrain</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945450</link><pubDate>Thu, 11 Sep 2008 23:46:10 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945450</guid><dc:creator>Coding4Fun : Beginning Game Development: Part VI - Lights, Materials and Terrain</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://blogs.msdn.com/coding4fun/archive/2006/11/09/1044115.aspx"&gt;http://blogs.msdn.com/coding4fun/archive/2006/11/09/1044115.aspx&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Coding4Fun : Beginning Game Development: Part VII ???Terrain and Collision Detection</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945456</link><pubDate>Thu, 11 Sep 2008 23:47:36 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945456</guid><dc:creator>Coding4Fun : Beginning Game Development: Part VII ???Terrain and Collision Detection</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://blogs.msdn.com/coding4fun/archive/2006/11/09/1044454.aspx"&gt;http://blogs.msdn.com/coding4fun/archive/2006/11/09/1044454.aspx&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Coding4Fun : Beginning Game Development: Part VIII - DirectSound</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#8945474</link><pubDate>Thu, 11 Sep 2008 23:55:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8945474</guid><dc:creator>Coding4Fun : Beginning Game Development: Part VIII - DirectSound</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://blogs.msdn.com/coding4fun/archive/2006/11/06/999786.aspx"&gt;http://blogs.msdn.com/coding4fun/archive/2006/11/06/999786.aspx&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9005255</link><pubDate>Sat, 18 Oct 2008 22:18:06 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9005255</guid><dc:creator>linden</dc:creator><description>&lt;p&gt;Hi Rob, &lt;/p&gt;
&lt;p&gt;Hope this may be useful to you:&lt;/p&gt;
&lt;p&gt;C# is an object oriented language, and everything must be written in classes. It is not possible, like in C++, to have a Main method without a class. If you try to remove the class, and compile the Main method only, you will get an error similar to: &lt;/p&gt;
&lt;p&gt;HelloWorld.cs(8,33): error CS1518: Expected class, delegate, enum, interface, or struct &lt;/p&gt;
&lt;p&gt;[&lt;a rel="nofollow" target="_new" href="http://www.ilopia.com/Articles/CSharp/IntroCSharp.aspx"&gt;http://www.ilopia.com/Articles/CSharp/IntroCSharp.aspx&lt;/a&gt;]&lt;/p&gt;</description></item><item><title>College &amp;amp; Study  &amp;raquo; Blog Archive   &amp;raquo; Learn Anything: 100 Places to Find Free Webinars and Tutorials</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9366383</link><pubDate>Thu, 22 Jan 2009 14:01:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9366383</guid><dc:creator>College &amp;amp; Study  &amp;raquo; Blog Archive   &amp;raquo; Learn Anything: 100 Places to Find Free Webinars and Tutorials</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.innrhythm.com/learn-anything-100-places-to-find-free-webinars-and-tutorials.html/"&gt;http://www.innrhythm.com/learn-anything-100-places-to-find-free-webinars-and-tutorials.html/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9413105</link><pubDate>Wed, 11 Feb 2009 21:07:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9413105</guid><dc:creator>Ed</dc:creator><description>&lt;P&gt;Well I'm not an Intermediate I'm a beginner, so it turned a little difficult after some reading... &amp;nbsp;:(&lt;/P&gt;
&lt;P&gt;(I couldn't find C:\Microsoft DirectX SDK\Samples\Common\ in my SDK direcory there are&lt;/P&gt;
&lt;P&gt;in ...\Samples\:&lt;/P&gt;
&lt;P&gt;-SampleBrowser&lt;/P&gt;
&lt;P&gt;-C++&lt;/P&gt;
&lt;P&gt;-Media)&lt;/P&gt;
&lt;P&gt;Sorry I can't continue...&lt;/P&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9413164</link><pubDate>Wed, 11 Feb 2009 21:34:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9413164</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@Ed, If you want to do managed code game development, I suggest using XNA instead. &amp;nbsp;&lt;a rel="nofollow" target="_new" href="http://creators.xna.com"&gt;http://creators.xna.com&lt;/a&gt; they have tons of examples too and you can put it on your 360 as well as your PC.&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9453790</link><pubDate>Mon, 02 Mar 2009 10:52:37 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9453790</guid><dc:creator>mohammad reza</dc:creator><description>&lt;p&gt;I am trying to make a radar display for a research project with directx9&lt;/p&gt;
&lt;p&gt;are there anyone help me?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9453791</link><pubDate>Mon, 02 Mar 2009 10:53:18 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9453791</guid><dc:creator>mohammad reza</dc:creator><description>&lt;p&gt;I am trying to make a radar display for a research project with directx9&lt;/p&gt;
&lt;p&gt;are there anyone help me?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9518055</link><pubDate>Mon, 30 Mar 2009 10:03:28 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9518055</guid><dc:creator>Paraminder Singh Uppal</dc:creator><description>&lt;p&gt;I think i have found the best tutorial for developing games in .net, very nicely explained by covering all the details.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9718466</link><pubDate>Wed, 10 Jun 2009 00:09:25 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9718466</guid><dc:creator>hhamm</dc:creator><description>&lt;P&gt;Hi, &lt;/P&gt;
&lt;P&gt;im just getting started with c# and all this directX stuff. Your tutorial seams to be what I need. But I have a 64 Bit Vista system and thought about using MS Visual Express 2008 which is free. On my journey through the internet I found some posts about c# and 64 bit issues. Whats about that? Does c# have problems with directX in Express 2008 on vista?&lt;/P&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9720381</link><pubDate>Wed, 10 Jun 2009 04:24:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9720381</guid><dc:creator>hhamm</dc:creator><description>&lt;p&gt;I found a solution for x64 systems and Visual Express 2008 in the msdn help at : &lt;a rel="nofollow" target="_new" href="http://msdn.microsoft.com/de-de/library/bb979385.aspx#ID0EIIAC"&gt;http://msdn.microsoft.com/de-de/library/bb979385.aspx#ID0EIIAC&lt;/a&gt;. You have to set up your project for x86 CPU (the default value &amp;quot;Any CPU&amp;quot; causes an error : &amp;quot;ist keine zul&amp;#228;ssige Win32-Anwendung. (Ausnahme von HRESULT: 0x800700C1)&amp;quot;. In Visual Express 2008 this is a &amp;quot;hidden feature&amp;quot; which first have to be activated. &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9725700</link><pubDate>Thu, 11 Jun 2009 06:52:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9725700</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@hhamm &amp;nbsp;DirectX in managed languages is no longer supported. &amp;nbsp;It is actually EOL'ed. &amp;nbsp;To do this now we recommend XNA. &amp;nbsp;XNA however does not support native x64 builds but since any 64bit version of Windows also supports 32bit versions of the application running, this isn’t an issue. &amp;nbsp;I'm currently running x64 on Win7 and doing XNA development just fine.&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9761431</link><pubDate>Tue, 16 Jun 2009 15:24:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9761431</guid><dc:creator>Orens Xhagolli</dc:creator><description>&lt;p&gt;You can download DirectX versions when downloading DarkGDK in Express editions downloads. It will give you the link. I made it yesterday.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9762356</link><pubDate>Tue, 16 Jun 2009 16:53:02 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9762356</guid><dc:creator>Orens Xhagolli</dc:creator><description>&lt;p&gt;This tutorial is not for Visual basic, isn't it?&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9800399</link><pubDate>Wed, 24 Jun 2009 01:50:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9800399</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;It does have VB examples however managed DirectX is no longer supported. &amp;nbsp;I would check out &lt;a rel="nofollow" target="_new" href="http://creators.xna.com"&gt;http://creators.xna.com&lt;/a&gt; for doing games with .Net&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9818122</link><pubDate>Sun, 05 Jul 2009 22:13:45 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9818122</guid><dc:creator>Holy</dc:creator><description>&lt;p&gt;In my &amp;quot;C:\Program Files\Microsoft DirectX SDK (March 2009)\Samples&amp;quot; there is no managed folder containing dxmutmisc.cs.&lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9832643</link><pubDate>Tue, 14 Jul 2009 04:21:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9832643</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@Holy I question how much managed examples are left in Direct X. &amp;nbsp;I suggest checking out XNA instead for game development.&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9843242</link><pubDate>Tue, 21 Jul 2009 14:20:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9843242</guid><dc:creator>kark</dc:creator><description>&lt;p&gt;hi, i finish my game code already, but i dont noe how to make my code to installer, cause i wan use other computer dont have visual stdio 2008 play my game, hope ur all can help me, i am using c++ write code &lt;/p&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9844950</link><pubDate>Wed, 22 Jul 2009 18:59:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9844950</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@kark, try following this video: &amp;nbsp;&lt;a rel="nofollow" target="_new" href="http://www.betterthaneveryone.com/archive/2007/11/07/how-to-create-a-project-installer.aspx"&gt;http://www.betterthaneveryone.com/archive/2007/11/07/how-to-create-a-project-installer.aspx&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It is for c# but *should* do the job.&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9898269</link><pubDate>Wed, 23 Sep 2009 05:54:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9898269</guid><dc:creator>JonR</dc:creator><description>&lt;P&gt;After reading these comments I have to say something.. If you are trying to follow this tutorial and want to learn to program games, but don't even know what a constructor is, you need to stop what you are doing, this is way over your head. Please take some introductory computer science classes and learn about object oriented design. Game programming is difficult, especially for someone who doesn't know how to do any OOP.&lt;/P&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9904720</link><pubDate>Thu, 08 Oct 2009 07:20:35 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9904720</guid><dc:creator>jh1507</dc:creator><description>&lt;P&gt;Um...&lt;/P&gt;
&lt;P&gt;Hi, Sorry this tutorial is obaviously irealivent now beause i can`t find dxmutmisc.cs in the folder BTW i`m using dx10 SDK do u have any other tutoirals for beggining C# 2D game dev.&lt;/P&gt;
&lt;P&gt;Thanks Jordan&lt;/P&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9905196</link><pubDate>Fri, 09 Oct 2009 02:21:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9905196</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@jh1507 managed DirectX (that is using VB and C#) is no longer supported. &amp;nbsp;Either use XNA to do your DirectX support needs or I'd recommend switching to C++.&lt;/p&gt;
&lt;p&gt;Is there something XNA can't handle that you need?&lt;/p&gt;
</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9908897</link><pubDate>Mon, 19 Oct 2009 04:19:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9908897</guid><dc:creator>Pete</dc:creator><description>&lt;P&gt;I've downloaded the August 2005 version of the DirectX SDK to get the Managed code Samples. &amp;nbsp;However when I get to the step of including dxmutmisc.cs, that file fails to build because it can't find the references to Microsoft.DirectX and Microsoft.DirectX.Direct3D. &amp;nbsp;Can anyone help me locate these references so I can add them?&lt;/P&gt;</description></item><item><title>re: Beginning Game Development: Part I – Introduction</title><link>http://blogs.msdn.com/coding4fun/archive/2006/11/02/938703.aspx#9909190</link><pubDate>Mon, 19 Oct 2009 16:32:35 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9909190</guid><dc:creator>Coding4Fun</dc:creator><description>&lt;p&gt;@Pete managed DirectX (that is using VB and C#) is no longer supported. &amp;nbsp;Either use XNA to do your DirectX support needs or I'd recommend switching to C++.&lt;/p&gt;
&lt;p&gt;Based on the article date, a 2005 version of the directX SDK is going to be too old. &amp;nbsp;I'm going to say go for a 2006 version near October.&lt;/p&gt;
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