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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx</link><description>Having my roots in the Amiga platform it should be no surprise that my first Avalon 3D demo would be inspired by the famous demo by RJ Mical . (As a historical note, the first draft of this demo was written while waiting on a code review for the checkin</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: The first Avalon 3D demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#146271</link><pubDate>Wed, 02 Jun 2004 03:08:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:146271</guid><dc:creator>denny</dc:creator><description>Very Cool!&lt;br&gt;&lt;br&gt;I had an AmigA 500 back in the day...&lt;br&gt;it's taken so  long to see the PC catch up to some of the BASIC AmigA Tech!&lt;br&gt;Copper, Blitter, FAT Agnes, Paula, Daphine...&lt;br&gt;&lt;br&gt;for readers who never used an AmigA the above were the chips that made the machine work.&lt;br&gt;it was in many ways a multi-cpu system, dedicated graphics processors, sound processors&lt;br&gt;and it had an advanced &amp;quot;DLL&amp;quot; system .... and only one fixed address 0004 was the entry point that you called to get a handle on a DLL, all DLL addresses were &amp;quot;Base Relative&amp;quot; code so when a DLL loaded there were not issues with &amp;quot;Base Address fixups&amp;quot; that was by design.... just a few of the things they got right in that one machine...&lt;br&gt;what they got wrong was selling it to Jack Tarmel.... now if they could have gotten Gates and Balmer to bought them??  Hmmmm we'd all be using an AmigA based OS today and .Net would have been created 5-6 years sooner I bet!&lt;br&gt;</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#146296</link><pubDate>Wed, 02 Jun 2004 03:57:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:146296</guid><dc:creator>felix</dc:creator><description>That is really cool.  Is build 4074 available for subscriber download?  I'll go check. I love Avalon.&lt;br&gt;&lt;br&gt;felix</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#146711</link><pubDate>Wed, 02 Jun 2004 14:32:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:146711</guid><dc:creator>danlehen</dc:creator><description>denny - You are so right that it was the dedicated hardware that made the Amiga.  For the longest time the issue with the PC was hardware, but these days we have a 350mhz GPU sitting there idly while we struggle to scroll a window smoothly.  My team is dedicated to ensuring that applications built on the Avalon platform will fully utilize the hardware on the machine.</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#146713</link><pubDate>Wed, 02 Jun 2004 14:33:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:146713</guid><dc:creator>danlehen</dc:creator><description>felix - It should be available.  It was the build of Longhorn we gave out at WinHEC.</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#146817</link><pubDate>Wed, 02 Jun 2004 16:29:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:146817</guid><dc:creator>B.Y.</dc:creator><description>Put the source somewhere you don't have to sign in with .NET passport and then register.</description></item><item><title>Gnarly 3D Avalon Sample (including source code) That Mimics Famous Amiga Demo</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#148028</link><pubDate>Fri, 04 Jun 2004 01:42:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:148028</guid><dc:creator>IRhetoric - Karsten Januszewski's Web Log</dc:creator><description /></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#148086</link><pubDate>Fri, 04 Jun 2004 00:31:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:148086</guid><dc:creator>denny</dc:creator><description>&amp;quot;denny - You are so right that it was the dedicated hardware that made the Amiga. For the longest time the issue with the PC was hardware, but these days we have a 350mhz GPU sitting there idly while we struggle to scroll a window smoothly. My team is dedicated to ensuring that applications built on the Avalon platform will fully utilize the hardware on the machine.&amp;quot;&lt;br&gt;&lt;br&gt;Well good to hear....&lt;br&gt;&lt;br&gt;try this one on:  the X-Box, in a way is like an AmigA 500... small board, dedicated chips etc.... &lt;br&gt;&lt;br&gt;and as for Avalon 3D I for one am looking forward to having a system that uses the power of the GPU, I'm planning a new system sometime soon.... possibly a P4 Ex and a new nVidia card, still looking at when PCI Express gets out Vs. standard mobo....</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#148284</link><pubDate>Fri, 04 Jun 2004 09:21:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:148284</guid><dc:creator>Joku</dc:creator><description>I second, put source along with the binary.</description></item><item><title>Office Information Bridge Framework </title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#148308</link><pubDate>Fri, 04 Jun 2004 13:54:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:148308</guid><dc:creator>Kaneboy's CodingLife Blog</dc:creator><description /></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#148374</link><pubDate>Fri, 04 Jun 2004 12:52:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:148374</guid><dc:creator>Nicholas Paldino [.NET/C# MVP]</dc:creator><description>Just curious, for those of use that don't have the resources to install a build of Longhorn, is there anyway you can get a movie capture and post that?</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#151077</link><pubDate>Tue, 08 Jun 2004 17:37:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:151077</guid><dc:creator>CharlesP</dc:creator><description>FYI Amiga fans. A native PowerPC build of Amiga OS4 was just released to developers. See the URL link on this post. :)</description></item><item><title>Xaml - Your unofficial 3D file format...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#151377</link><pubDate>Wed, 09 Jun 2004 05:04:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:151377</guid><dc:creator>Halfbrite</dc:creator><description /></item><item><title>Xaml - Your unofficial 3D file format...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#151382</link><pubDate>Wed, 09 Jun 2004 05:16:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:151382</guid><dc:creator>Halfbrite</dc:creator><description /></item><item><title>First Avalon 3D Demo</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#152591</link><pubDate>Thu, 10 Jun 2004 16:25:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:152591</guid><dc:creator>stevex.Text</dc:creator><description /></item><item><title>Longhorn on Virtual PC</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#152605</link><pubDate>Thu, 10 Jun 2004 16:47:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:152605</guid><dc:creator>Notes2Self.net</dc:creator><description /></item><item><title>Longhorn on Virtual PC</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#152606</link><pubDate>Thu, 10 Jun 2004 16:51:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:152606</guid><dc:creator>Notes2Self.net</dc:creator><description /></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#153184</link><pubDate>Fri, 11 Jun 2004 02:09:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:153184</guid><dc:creator>stavros</dc:creator><description>That is truly one of the most amazing things I have ever seen a computer do. Praise the Almighty that Avalon will be brought to us, enabling such wonderous technology. danlehen, I salute you and when I look at that bouncing ball, I don't just see a ball, I see your hope, your determination, your drive and, yes, even your fear, the fear that we all share when laying our eyes upon the visual feast and technical marvel that is this bouncing ball. May God have mercy on us all. Some may even be concerned about the ethical ramifications of this bouncing ball. Are we, as humans, pushing technology too far? Is Avalon actually the tool of the devil? Who knows, but come my friends, let us rejoice in the bouncing ball on the new Windows version, for it speaks to us in more ways than we can imagine.</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#153331</link><pubDate>Fri, 11 Jun 2004 08:25:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:153331</guid><dc:creator>Paul</dc:creator><description>How about antialiasig those jaggies next time ;-)</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#153738</link><pubDate>Fri, 11 Jun 2004 18:17:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:153738</guid><dc:creator>Ghost</dc:creator><description>It's dosen't works. :( Wkat I must do?? :(</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#153752</link><pubDate>Fri, 11 Jun 2004 18:33:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:153752</guid><dc:creator>danlehen</dc:creator><description>Ghost - Can you describe the failure a bit more?  Note: It only runs on Longhorn build 4074 (i.e., the build we gave out at WinHEC, not the build we gave out at the PDC).</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#153764</link><pubDate>Fri, 11 Jun 2004 18:50:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:153764</guid><dc:creator>Kleptomaniac</dc:creator><description>Awsome! what about smoothing the edges (antialiasing) of the ball? Can it work on other versions of windows it looks great as it is the first Avalon 3D demo hope it would get better and better and better :)</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#153837</link><pubDate>Fri, 11 Jun 2004 20:30:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:153837</guid><dc:creator>Harlow</dc:creator><description>Don't forget &amp;quot;Super Agnes&amp;quot; and &amp;quot;Alice!&amp;quot; Sadly, the world just wasn't ready for the Amiga... But I'm glad I was fortunate enough to have one! Someday the world will catch up...</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#153927</link><pubDate>Fri, 11 Jun 2004 22:55:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:153927</guid><dc:creator>simon</dc:creator><description>i dont know much about longhorn but what use will a 3d desktop environment actully have accept for it looking good is this just get back for expose</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#159884</link><pubDate>Sat, 19 Jun 2004 05:27:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:159884</guid><dc:creator>Justin</dc:creator><description>how do you download the source code? that download site is confusing as hell.</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#172322</link><pubDate>Sat, 03 Jul 2004 10:26:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:172322</guid><dc:creator>andrew</dc:creator><description>I think the sides need a bit a smoothing! good start!</description></item><item><title>re: First Avalon 3D Demo...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#173203</link><pubDate>Mon, 05 Jul 2004 12:44:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:173203</guid><dc:creator>V0yager/DarkLight</dc:creator><description>Well, well - there are still many active Amiga users (eg. demosceners) and all of them have an new toy -&amp;gt; &lt;a target="_new" href="http://www.pegasosppc.com/"&gt;http://www.pegasosppc.com/&lt;/a&gt;</description></item><item><title>re: Longhorns Avalon 3D vs Mac OSX Carbon API</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#187008</link><pubDate>Mon, 19 Jul 2004 02:54:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:187008</guid><dc:creator>myriadnz</dc:creator><description>Windows Lovers are Drooling over the proposed Longhorn Technology adn also the Avalon 3D Development Architecture for GUI development. And writers who adore microsoft have been boasting about longhorn for a while but tell me is the User Interface really that much more advanced? I think the Apple Mac guys did a reasonable job of putting together an advanced 3D type interface with a powerful core operating system. Longhorn is gonna have to look outstanding and far superior to Windows XP in order to get praise from the purists!</description></item><item><title>re: 3D for the Rest of Us, Part 2: Transforms</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#214455</link><pubDate>Sat, 14 Aug 2004 03:53:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:214455</guid><dc:creator>Halfbrite</dc:creator><description /></item><item><title>Bouncing Back...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#268253</link><pubDate>Tue, 23 Nov 2004 05:39:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:268253</guid><dc:creator>Halfbrite</dc:creator><description /></item><item><title>Bouncing Back...</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#268281</link><pubDate>Tue, 23 Nov 2004 06:46:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:268281</guid><dc:creator>Halfbrite</dc:creator><description /></item><item><title>Famous  &amp;raquo; Blog Archive   &amp;raquo; IRhetoric - Karsten Januszewski : Gnarly 3D Avalon Sample (including &amp;#8230;</title><link>http://blogs.msdn.com/danlehen/archive/2004/06/01/146259.aspx#6985220</link><pubDate>Sat, 05 Jan 2008 05:04:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6985220</guid><dc:creator>Famous  » Blog Archive   » IRhetoric - Karsten Januszewski : Gnarly 3D Avalon Sample (including …</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://birthdays.247blogging.info/?p=27"&gt;http://birthdays.247blogging.info/?p=27&lt;/a&gt;&lt;/p&gt;
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