Welcome to MSDN Blogs Sign in | Join | Help

Nerd Herder

Dean Johnson’s blog about life on the XNA platform and tools team

Syndication

Browse by Tags

All Tags » Content Pipeline   (RSS)
How to set the effect (.fx) used on Model
When you use the model processor build into the XNA Framework Content Pipeline you will notice that each ModelMeshPart on a Model has an Effect already loaded. By default this is an instance of BasicEffect with the models textures and other material properties Read More...

Posted Sunday, June 01, 2008 10:24 PM by dejohn | 1 Comments

Page view tracker