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September 2007 - Posts

Building an XNA Game part 2 of a gazillion or so parts

Let's see if my aluminum foil hat is in position...yes it is. At the end of the last post you should have been able to run your first game and see a screen that looks like the following: Not to be mistaken for the blue screen of death, you are viewing
Posted by SoCal Sam | 1 Comments

Building an XNA game and having fun!

Ok, ok, I have been having some mental issues, now that I have repaired my aluminum foil hat, and added some new features, I can get back to writing about the writing programs to communicate with space aliens. Gee whiz, in one of my past lives, I used

Getting into Game Design

As a student, when you look at the material on the MSDN sites, it can be difficult to determine what you need to know or even how to use the information. First off, it is important to have software the is up to date and functional. Use this link to get
Posted by SoCal Sam | 0 Comments
 
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