Welcome to MSDN Blogs Sign in | Join | Help

Browse by Tags

All Tags » C# Express   (RSS)

Brain Freeze: Thinking about beginning programming classes

So far in my previous blog posts, I talked about the following items: Use of C, which is a requirement for the class Write and test your first program for security issues (Intro to C#) Use media in your programs (Designing Applications)    

Back to building DLLs: Determining if a class is abstract or public

  In the world of VS 2008 and VS 2010, as well as all of the older development tools from Microsoft, the creation of DLLs is fully supported .  But just how do we utilize the DLLs?  First for the concept of DLLs to make sense, we need to

DLL: Creating Objects or Concrete Classes

First off tip of the hat to Tamer Maher: Tamer Maher in Egypt suggested that I include links to the many game programming sites that I like, these will be included in the next posting of this blog. Thank you Tamer for your input! See his blog at http://TamerMaher.spaces.live.com
Posted by SoCal Sam | 1 Comments
Filed under: , , , ,

DLLs: Important stuff, and questions about Angelina Jolie’s use of DLLs

Original title for this blog:   OMG: I appeared to have made a commitment to show how to build a dll in a previous blog and Angelina Jolie tells her story about DLLs I am sorry, I made the statement: “In this blog, we will create a simple DLL that

The physics of the motorized barstool

digg_url = "http://blogs.msdn.com/devschool/archive/2009/04/01/the-physics-of-the-motorized-barstool.aspx";digg_title = "The physics of the motorized barstool";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url = undefined;digg_title = undefined;digg_bgcolor

Programming languages: C# versus F#, building AI and Physics

digg_url = "http://blogs.msdn.com/devschool/archive/2009/03/28/programming-languages-c-versus-f-building-ai-and-physics.aspx";digg_title = "Programming languages: C# versus F#, building AI and Physics";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url

FUN: Use UML to map your great game idea design processes

digg_url = "http://blogs.msdn.com/devschool/archive/2009/03/26/fun-use-uml-to-map-your-great-game-idea-design-processes.aspx";digg_title = "FUN: Use UML to map your great game idea design processes";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url

Game Idea: Galileo’s Conspiracy

digg_url = "http://blogs.msdn.com/devschool/archive/2009/02/13/game-idea-galileo-s-conspiracy.aspx";digg_title = "Game Idea: Galileo’s Conspiracy";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url = undefined;digg_title = undefined;digg_bgcolor

Building a Breakout game and Steve Jobs

Taking a slight diversion, the rumors about Steve Job's health do not seem to be confirmed, and let's hope this innovator is healthy. I hope that he is just sick of MacWorld and is hanging around with his wife and four children, working on the next new

Why start game design by using Popfly to do your design?

You have basically two choices in getting started with your game: 1. Pull out the crayons and start drawing game levels, if you are wanting to get started quickly, you will need to make it a side scroller like the template game: Platformer, which shows

Creating a web presence, part 2

Creating Videos are an important in improving your web presence. Google YouTube is a popular way to go, but you are limited in the size and length of your video to around 10 minutes. To get around that limitations, one of the easy ways to get more time

Creating a web presence

As Dan Waters points on his excellent blog post about working in the game industry , you have to be known to be hired. If you are playing games on line, make sure to go for the badges and protect your gamertags. You need to blog, and you need to blog

What you need to get to start on Web and Video/Console Game Design

Here are the items you will need to have to follow along with this blog, for college students attending an accredited college in the US, all of the following are free, except for the Visual Studio Team System (VSTS), if you attend a school that has MSDNAA

New Zune Review: Create games on the Zune

Wow, with the new CTP release of the XNA Game Studio 3.0 you can create games that work on the Zune. Since we only talk about things you can do using the Express products on this blog, you will need to download VC# 2008 Express. However, if you have access

Pong in 5 Minutes and a careful analysis of Point

Investigating the Point concept in XNA and Pong What is the Point in XNA? Take a look at this video, and use the code snippets below to follow along, the simple graphic is included. ";" mce_src="http://blogs.msdn.com/blogfiles/devschool/WindowsLiveWriter/cec3fdfd5651_EBBF/video23e853588e26.jpg"
More Posts Next page »
 
Page view tracker