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Back to building DLLs: Determining if a class is abstract or public

  In the world of VS 2008 and VS 2010, as well as all of the older development tools from Microsoft, the creation of DLLs is fully supported .  But just how do we utilize the DLLs?  First for the concept of DLLs to make sense, we need to

DLL: Creating Objects or Concrete Classes

First off tip of the hat to Tamer Maher: Tamer Maher in Egypt suggested that I include links to the many game programming sites that I like, these will be included in the next posting of this blog. Thank you Tamer for your input! See his blog at http://TamerMaher.spaces.live.com
Posted by SoCal Sam | 1 Comments
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Building Mobile Games: Building a garage (DLL) for your stuff (classes)

Now that is a great title: Some more stuff.  Well that is what the blog is about: Stuff.  Game stuff, to build a game, it is a good idea to understand the concept of DLL and classes.  DLL stands for Dynamic Linking Libraries, which is a
 
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