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Sam Stokes on Game Programming using C#, XNA, XML, Zune, XBox and World of Warcraft
Build awesome Games!
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This is brand new approach to XML!
Archives
October 2009 (1)
August 2009 (4)
July 2009 (9)
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November 2008 (4)
October 2008 (1)
September 2008 (2)
August 2008 (3)
May 2008 (2)
April 2008 (1)
February 2008 (1)
January 2008 (1)
December 2007 (4)
October 2007 (2)
September 2007 (3)
July 2007 (1)
June 2007 (5)
May 2007 (5)
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Check out these blogs
Dan Water's great blog
Alfred Thompson
Hillary Pike
Clint's Peace Love Code
Dreamspark
MSDNAA: More Free Software, Legally
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Wednesday, October 21, 2009 8:33 PM
Using Functions in C#
In the video that I have embedded in this blog post, I am restarting my blog and will work out the curriculum issues that I have been talking about. Got caught up in the Imagine Cup, it all worked out really well for the team I am on, have to shout
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Thursday, August 20, 2009 3:12 PM
Brain Freeze: Thinking about beginning programming classes
So far in my previous blog posts, I talked about the following items: Use of C, which is a requirement for the class Write and test your first program for security issues (Intro to C#) Use media in your programs (Designing Applications)
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Monday, August 10, 2009 3:02 PM
VSTS 2010: Using the Directed Graph Diagram part 1 of however many I do till I get distracted again
Now that VSTS 2010 is available through the CTP program, MSDNAA, BizSpark and MSDN, you can use it to deconstruct applications that you might need to take charge of. My example is the XNA RPG . The image at the top of the article is an example
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Tuesday, July 21, 2009 12:31 PM
UML: OMG and SEI
OMG (really) is the O bject M anagement G roup that can be found at http://www.uml.org , fortunate for them that they got that URL for UML. The site is filled with links that are not connected, you would think that someone every once in awhile would
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Saturday, July 18, 2009 8:52 AM
UML: Use Cases, relationships Part 4
I have received a few comments about what happened with the DLL discussion I was having on this blog. Well quite simply, I realized that I might be able to put together a coherent discussion about UML in VS 2010 and build back into the DLL discussion.
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Wednesday, July 15, 2009 5:01 PM
UML: Use Case Part 3
The Use Case is simply a way for you to take your high level requirements and put them into an image form. It might even be a good idea to use sticky notes to help you visualize the way that the different use case might be related. Sticky
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Friday, June 19, 2009 8:42 AM
XNA: Using Fonts in XNA 3.1
XNA 3.1 No difference in how to use Fonts in XNA 3.1 over XNA 2.0. If you already know how to use text in your project, this won’t be a big help to you. This article was written to try to look a little smarter than my previous blog may have
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Friday, June 05, 2009 5:02 PM
Need help understanding C#, admit it, this isn’t easy
I have been working with software forever, ok, since I was 16, and I am 55 now. So why ain’t I rich? It’s a long and boring story, so stay focused…Oh wait a minute, I am pretty well off. Software is the way to make money. But you
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Saturday, February 21, 2009 12:06 PM
What is good subject material? Courts have made the decision
digg_url = "http://blogs.msdn.com/devschool/archive/2009/02/21/what-is-good-subject-material-courts-have-made-the-decision.aspx";digg_title = "What is good subject material? Courts have made the decision";digg_bgcolor = "#FFFFFF";digg_skin = "normal";
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Wednesday, December 31, 2008 4:08 AM
Building a Breakout game and Steve Jobs
Taking a slight diversion, the rumors about Steve Job's health do not seem to be confirmed, and let's hope this innovator is healthy. I hope that he is just sick of MacWorld and is hanging around with his wife and four children, working on the next new
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XNA Game Studio
Tuesday, December 30, 2008 1:01 PM
Why start game design by using Popfly to do your design?
You have basically two choices in getting started with your game: 1. Pull out the crayons and start drawing game levels, if you are wanting to get started quickly, you will need to make it a side scroller like the template game: Platformer, which shows
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Wednesday, September 03, 2008 11:43 AM
Creating a web presence, part 2
Creating Videos are an important in improving your web presence. Google YouTube is a popular way to go, but you are limited in the size and length of your video to around 10 minutes. To get around that limitations, one of the easy ways to get more time
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Wednesday, May 07, 2008 9:50 AM
New Zune Review: Create games on the Zune
Wow, with the new CTP release of the XNA Game Studio 3.0 you can create games that work on the Zune. Since we only talk about things you can do using the Express products on this blog, you will need to download VC# 2008 Express. However, if you have access
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XBOX
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Software Engineering
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Clint Rutkas is a great guy
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C# Express
Sunday, February 03, 2008 7:33 PM
Pong in 5 Minutes and a careful analysis of Point
Investigating the Point concept in XNA and Pong What is the Point in XNA? Take a look at this video, and use the code snippets below to follow along, the simple graphic is included. ";" mce_src="http://blogs.msdn.com/blogfiles/devschool/WindowsLiveWriter/cec3fdfd5651_EBBF/video23e853588e26.jpg"
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Clint Rutkas is a great guy
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C# Express
Monday, December 31, 2007 5:31 AM
Code Snippets: Again with the code snippets
Well the space aliens were asking me about code snippets again, and they were curious if they had to create a separate file for each of the code snippets and put them in the same folder, or could they put them all in the same file. Then again, if you
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space aliens
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UFO
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Clint Rutkas is a great guy
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