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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Building Mobile Games: Building a garage (DLL) for your stuff (classes)</title><link>http://blogs.msdn.com/devschool/archive/2009/06/03/building-mobile-games-building-a-garage-dll-for-your-stuff-classes.aspx</link><description>Now that is a great title: Some more stuff.&amp;#160; Well that is what the blog is about: Stuff.&amp;#160; Game stuff, to build a game, it is a good idea to understand the concept of DLL and classes.&amp;#160; DLL stands for Dynamic Linking Libraries, which is a</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator></channel></rss>