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Internet Explorer announces to use DirectWrite & Direct2D!
Today, the Internet Explorer (IE) team announced they will be using DirectWrite and Direct2D for IE9! Channel 9 takes us through to the halls of IE team, and shows a sneak peek at what they have in store for IE9 . Update: check out the IE team blog for Read More...

Posted Wednesday, November 18, 2009 3:00 PM by Aisha Ayoub | 7 Comments

Platform Update for Windows Vista Released!
The Platform Update for Windows Vista, which is in mentioned in a previous post , just had its final release! Find out more at the Windows Team Blog . Read More...

Posted Tuesday, October 27, 2009 11:57 PM by moneppo | 0 Comments

Comparing Direct2D and GDI
Direct2D and GDI are both immediate mode 2D rendering APIs and both offer some degree of hardware acceleration. This tends to cause some confusion – Why are these APIs different? How are they similar? Does Direct2D make GDI faster? How is Direct2D hardware Read More...

Posted Tuesday, September 29, 2009 5:17 AM by Mark Lawrence | 15 Comments

D3D9d.dll from March 2009 DirectX SDK mismatch with Windows 7 RTM
If developers are using the debug version of D3D9 runtime d3d9d.dll from March 2009 DirectX SDK, they may notice compilation or runtime errors when developing on Windows 7 RTM. There is a binary mismatch between d3d9d.dll from March 2009 DirectX SDK and Read More...

Posted Monday, September 14, 2009 10:01 PM by maryluo | 0 Comments

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Using Direct2D for Server-Side Rendering
Some server applications need to render for scenarios like charting and sending back the generated bitmaps to users connected through web clients. During the planning of Direct2D, we decided to put the support of this scenario as one of our design goals. Read More...

Posted Friday, September 11, 2009 6:16 PM by Jianfeng Lin | 0 Comments

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The Platform Update for Windows Vista
Today on the Windows Team Blog we announced the Platform Update for Windows Vista . This is a set of runtime libraries that makes it easy for developers to target both Windows 7 and Windows Vista. I am very pleased to tell you that the Platform Update Read More...

Posted Thursday, September 10, 2009 10:15 AM by moneppo | 3 Comments

DirectX Componentization and Interoperability
There are many different graphics technologies in Windows, and with Windows 7 we are adding to that collection with new technologies such as Direct2D and DirectWrite. Additionally, technologies such as GDI and GDI+ continue to be used in Windows software Read More...

Posted Wednesday, August 26, 2009 12:15 PM by BenCon | 2 Comments

Paint.NET uses DirectWrite
The latest alpha build of Paint.NET v3.5 is using DirectWrite instead of GDI for the Text tool if you are running Windows 7. More details and a pointer to download Paint.NET v3.5 that uses DirectWrite is available here . Paint.NET is a graphics editing Read More...

Posted Friday, August 14, 2009 4:00 PM by Aisha Ayoub | 1 Comments

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Welcome to the DirectX Blog
Welcome to the DirectX blog! Today Windows supports a number of APIs such as GDI, GDI+, D3D etc. that often provide overlapping graphics functionality. When we started working on Windows 7, one of our goals was to rationalize our graphics APIs and at Read More...

Posted Monday, April 20, 2009 9:32 PM by AnanthaKancherla | 7 Comments

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