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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Dave's Team System Blog : Software Design</title><link>http://blogs.msdn.com/dscruggs/archive/tags/Software+Design/default.aspx</link><description>Tags: Software Design</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Alternative design approaches</title><link>http://blogs.msdn.com/dscruggs/archive/2007/04/06/alternative-design-approaches.aspx</link><pubDate>Fri, 06 Apr 2007 21:48:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2041392</guid><dc:creator>dscruggs</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/dscruggs/comments/2041392.aspx</comments><wfw:commentRss>http://blogs.msdn.com/dscruggs/commentrss.aspx?PostID=2041392</wfw:commentRss><description>In the NCAA basketball tournament that just ended, we had 65 teams with a chance to win the championship. It also poses an interesting design problem in figuring out how to pair teams. If you were just figuring out how many games it would take to anoint...(&lt;a href="http://blogs.msdn.com/dscruggs/archive/2007/04/06/alternative-design-approaches.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=2041392" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/dscruggs/archive/tags/Software+Design/default.aspx">Software Design</category></item></channel></rss>