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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Game of Life in Silverlight and F#</title><link>http://blogs.msdn.com/dsyme/archive/2007/05/25/game-of-life-in-silverlight-and-f.aspx</link><description>Robert Pickering (the author of Foundations of F# ) has just posted on a blog entry on the Game of Life in Silverlight and F# . Very nice work Robert! You can run it here . What amazes me about this is that it "all just works". Here we have a functional</description><dc:language>en-GB</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Game of Life in Silverlight and F#</title><link>http://blogs.msdn.com/dsyme/archive/2007/05/25/game-of-life-in-silverlight-and-f.aspx#2882488</link><pubDate>Sat, 26 May 2007 01:27:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2882488</guid><dc:creator>Neil Stoker</dc:creator><description>&lt;p&gt;Yes it is cool.... although, there was I expecting to play the boardgame where the highest paid job was the journalist and you ended in Millionaire's Mansion! ;-)&lt;/p&gt;</description></item><item><title>re: Game of Life in Silverlight and F#</title><link>http://blogs.msdn.com/dsyme/archive/2007/05/25/game-of-life-in-silverlight-and-f.aspx#4348090</link><pubDate>Sun, 12 Aug 2007 13:56:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4348090</guid><dc:creator>lb</dc:creator><description>&lt;p&gt;i have this kind of psychological weakness where conway's game of life just draws me in and i get stuck just tinkering with it for hours... am trying... very hard... to resist...&lt;/p&gt;</description></item></channel></rss>