February 2008 - Posts

Content Importers
If you've thumbed through the links in my last post on this subject, hopefully you'll have a bit more of an understanding of what problems the content pipeline is trying to solve, and what constraints it has. I'm going to start off by writing a bit about Read More...
Useful Content Pipeline Links
As I wrote the other day, I'd like to help out people that are having trouble understanding the content pipeline, and I'm planning on writing some blog posts about it. I don't have a lot of time right now to dedicate to this, but I was digging around Read More...
Quick N Dirty Tutorial: Making Nice Explosion Sprites
When I was working on the alpha blending posts, I found myself in need of a texture to demonstrate how additive blending could be used to make an explosion effect. When I worked on a shooter a few years back I learned a little bit about how to do that, Read More...
What's the Most Confusing Part of the Content Pipeline?
I've started to look through some of the feedback from our recent survey, and noticed that there's a lot of you out there who are having trouble understanding the content pipeline. Documentation was a frequent complaint, and a few people mentioned a lack Read More...

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