<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Tutorial on writing your own Code Analysis rule</title><link>http://blogs.msdn.com/fxcop/archive/2008/01/18/tutorial-on-writing-your-own-code-analysis-rule.aspx</link><description>Jason Kresowaty has posted a great tutorial on writing Code Analysis/FxCop rules . He also spends time on explaining parts of the Introspection API, including the different nodes and their relationship to each other. It's a great read, even if you've</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title> &amp;raquo; Daily Bits - January 19, 2008 (Early Edition) Alvin Ashcraft&amp;#8217;s Daily Geek Bits: Daily links plus random ramblings about development, gadgets and raising rugrats.</title><link>http://blogs.msdn.com/fxcop/archive/2008/01/18/tutorial-on-writing-your-own-code-analysis-rule.aspx#7155761</link><pubDate>Sat, 19 Jan 2008 05:15:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7155761</guid><dc:creator> » Daily Bits - January 19, 2008 (Early Edition) Alvin Ashcraft’s Daily Geek Bits: Daily links plus random ramblings about development, gadgets and raising rugrats.</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.alvinashcraft.com/2008/01/18/daily-bits-january-19-2008-early-edition/"&gt;http://www.alvinashcraft.com/2008/01/18/daily-bits-january-19-2008-early-edition/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Static Analysis Rules - Sooner rather than later</title><link>http://blogs.msdn.com/fxcop/archive/2008/01/18/tutorial-on-writing-your-own-code-analysis-rule.aspx#7918414</link><pubDate>Wed, 27 Feb 2008 16:42:37 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7918414</guid><dc:creator>Rory Primrose</dc:creator><description>&lt;p&gt;I posted the other day that I wanted to create some static analysis rules for Visual Studio . I have&lt;/p&gt;
</description></item><item><title>FxCop benchmarking</title><link>http://blogs.msdn.com/fxcop/archive/2008/01/18/tutorial-on-writing-your-own-code-analysis-rule.aspx#8054037</link><pubDate>Wed, 05 Mar 2008 22:10:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8054037</guid><dc:creator>Greg</dc:creator><description>&lt;p&gt;Has anyone compared FxCop to what static analysis tools available for embedded systems in C++? &amp;nbsp;Those tools are 20+ years old and find an amazing amount of poor code and/or errors. &amp;nbsp;I'd like to se e MS invest heavily in static code analysis tools because it can only a) benefit MS to produce much better code and b) make MS development tools much much better.&lt;/p&gt;
</description></item><item><title>FxCop et Code Analysis : écrire ses propres règles</title><link>http://blogs.msdn.com/fxcop/archive/2008/01/18/tutorial-on-writing-your-own-code-analysis-rule.aspx#8639199</link><pubDate>Sun, 22 Jun 2008 19:10:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8639199</guid><dc:creator>CoqBlog</dc:creator><description>&lt;p&gt;Voici une documentation qui devrait faire plaisir &amp;#224; ceux qui veulent &amp;#233;crire des r&amp;#232;gles pour FxCop ou&lt;/p&gt;
</description></item></channel></rss>